Unhealthy Dying
Modby Mrbysco
Reduces your max health every time you die.
Type
Mod
CurseForge Downloads
114,746
CurseForge ID
307753
Modrinth Downloads
4,851
Modrinth ID
pxMdk6aB
Last Updated
Jun 6, 2026
Description
This mod reduces the players maximum health every time they die.
In the config you have the following settings:
- minimumHealth: Minimum amount of health the player can end up with.
- healthPerDeath: The amount of health taken from the player upon death.
- reducedHealthMessage: When set to true it notifies the player about their new max health when they respawn.
- HealthSetting: Decides if the reduced health is per player, for everybody, per team or per FTB Team (Only works when FTB Utilities is installed)
The following settings can be changed for regeneration:
- regenHealth: When set to true allows you to gain back health upon killing set target(s).
- maxRegenned: The amount of max health the player can get from killing the target(s).
- regennedHealthMessage: When set to true it notifies the player about their new max health when they respawn.
- regenTargets: Adding lines / removing lines specifies which mobs will cause the players to regen max health. Syntax: modid:mobname,healthRegenned,amount, For wildcards use *. For instance [*:*,1,20] would mean every 20 kills regain half a heart", While [minecraft:*,1,10] would mean every 10 kills of vanilla mobs regains half a heart
You can use the following command to manually set the health of a player. ``` /unhealthydying sethearts [player] ```
This mod was made thanks to an idea from a MinecraftForum user by the name of rubisnosetti.

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