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Color Cone

Shader

by xsoras

Multi-mode color blindness simulation shader.

Type

Shader

CurseForge Downloads

91,331

CurseForge ID

1469001

Last Updated

Sep 5, 2026

Description

image

Color Cone is a real-time color vision simulation shader designed to accurately reproduce how different types of color perception and color blindness affect visual output.

👁️ Supported Vision Modes

The shader includes simulation for:

  • Normal Vision
  • Deuteranopia (No Green Cone)
  • Protanopia (No Red Cone)
  • Tritanopia (No Blue Cone)
  • Deuteranomaly (Weak Green Cone)
  • Protanomaly (Weak Red Cone)
  • Tritanomaly (Weak Blue Cone)
  • Achromatopsia (No Cone Cells)
  • Blue Cone Monochromacy

Each mode transforms the rendered image to reflect the perceptual characteristics of the selected vision type.

Red Green Blue - Test

Deuteranopia (No Green Cone)

Deuteranopia

Protanopia (No Red Cone)

Protanopia

Tritanopia (No Blue Cone)

Tritanopia

Achromatopsia (No Cone Cells)

Achromatopsia

⚙️ How It Works

  • Applies cone response transformation matrices
  • Adjusts RGB channel sensitivity per vision profile
  • Simulates full dichromacy, anomalous trichromacy, and monochromacy
  • Runs efficiently in real time

🎯 Use Cases

  • Accessibility testing
  • Inclusive game & UI design
  • Educational visualization
  • Visual research & experimentation

🚀 Key Features

  • Single shader, multiple vision profiles
  • Fast and lightweight implementation
  • Easy integration into rendering pipelines
  • Accurate perceptual approximation

Color Cone helps developers, designers, and researchers better understand how visuals are perceived across different types of color vision.

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Similar Shaders

Included in Modpacks (3)

External Resources