Modscraper Modscraper Minecraft
Wildex Bestiary logo

Wildex Bestiary

Mod

by ColdFang

In-game bestiary that automatically tracks all creatures you encounter, including modded mobs.

Type

Mod

CurseForge Downloads

10,976

CurseForge ID

1458326

Modrinth Downloads

5,824

Modrinth ID

NiLz1hiU

Last Updated

Jul 27, 2026

Description

![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/available/curseforge_64h.png) modrinth # Wildex Bestiary ![Wildex GUI](https://cdn.modrinth.com/data/cached_images/2bf6a7b76f12eeb73594504c3291452d9f98cc90.png) Wildex adds an **in-game bestiary** that documents creatures in your world as you encounter them. Mobs are discovered naturally through gameplay by fighting them or observing them with a Spyglass. Once discovered, their information becomes available inside a dedicated book-style UI. No external wiki lookups, no spoilers, no background world scanning. Wildex **works with vanilla and modded mobs** alike and is built to fit cleanly into large modpacks. ![Crafting Recipe](https://cdn.modrinth.com/data/cached_images/6639d7db7a259d564a1045f26c9aee066bf5a3c5.png) --- ## Features **Discovery by:** - Killing mobs - Observing mobs with a Spyglass - Take a photo of a mob (if Exposure Mod is installed) - Receiving a Bestiary entry from another player (Multiplayer) - Analyzing items in the analyzer block _Discovery tracking per player, per world_ _Technical / non-relevant entities excluded automatically_ **Bestiary UI includes:** - Searchable mob list - 3D Model Preview - Stats and attributes - Loot/XP ranges based on real drops - Spawn biomes/structures and dimensions - Additional mob information (weakness, breeding, taming) **Completion reward:** - Discover all trackable mobs to unlock **Spyglass Pulse** - Temporarily highlights nearby mobs through walls **Multiplayer / server behavior:** - Progress stored server-side - Multiplayer-safe, player-specific progression - Request-based syncing with minimal network overhead _Extensive configuration options via config files_ **Compatibility:** - Works with modded mobs and dimensions - Safely reads modded loot tables - Does not modify entity behavior or spawning **Blocks:** Pedestal - Can hold a Wildex and displays a hologram of all detected mobs. Decorative and multiplayer safe. A redstone signal disables the hologram. Analyzer - Can analyze an item when activated by a redstone signal. If the item is a loot drop from an undiscovered mob, the entry in Wildex will be unlocked. ![Pedestal+Analyzer](https://cdn.modrinth.com/data/cached_images/53ce8dc5dc0c02f021100a5e0431d100882acc2f.gif) --- ## Integrations (1.21.1) Wildex supports optional integration with: - **KubeJS** - **FTB Quests** - **Exposure** - **Cobblemon** - **Accessorify** Setup details and examples are available in the GitHub [README](https://github.com/ColdFang/wildex/blob/main/README.md). --- ## Credits - Thanks to `NeuroPalooza` for the kubejs/ftbQuests integration feature suggestion. - Thanks to `HockeyZman2000` for the sharing feature suggestion. - Thanks to `vinylwitch` for the Exposure integration suggestion. - Thanks to `amon` for the new Wildex textures/artwork. (`amon_m` on discord) - Thanks to `VaporeonScripts` for the report and testing feedback. The core idea for this mod was inspired by Araxer’s Bestiary Mod. I built my own version because I needed a bestiary for NeoForge 1.21.1

Compatibility

Mod Loaders

Fabric Neoforge

Game Versions

1.21.1 1.21.2 1.21.3 1.21.11 26.1

Screenshots

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External Resources