Minescript HUD Addon
ModThis mod adds the ability to draw custom HUD elements in Minescript.
Type
Mod
Modrinth Downloads
1,772
Modrinth ID
dhLcoQk3
Last Updated
Jul 25, 2026
Description
Minescript HUD Addon
This mod adds the ability to draw custom HUD elements in Minescript.
Documentation can be found in the wiki.
Bugs/Features
If you have any suggestions, or found any bugs, please fill out this google form.
currently working on adding interactions such as hover and click events
Features
- Draw text on the HUD
- Draw rectangles and gradient rectangles
- Render items
- Render textures
- Render custom shapes
- Animate all element properties
- Detect mouse hover and click events
- Control display duration and render layers
Installation
- Install Minescript.
- Place this addon in your mods folder.
- Launch the game.
Example
from hud_renderer import * add_text("Hello World",x=10,y=10,color=argb(255,255,255,255),shadow=True,display_duration=5)Animations
All HUD elements can be animated using animation functions.
from hud_renderer import * def move(text:TextObject): text.x+=1 _id=add_text("I can MOVE!",x=10,y=10,color=Colors.WHITE,shadow=True,display_duration=5) animate_text(_id,move)Mouse Events
All objects can detect mouse hover and click events.
from minescript import echo from hud_renderer import * def hover(text:TextObject,mouse:MouseObject,exited:bool): if (exited): text.color=Colors.WHITE else: text.color=Colors.GREEN def click(text:TextObject,mouse:MouseObject): echo("Clicked!") _id=add_text("Click me!",x=10,y=10,color=Colors.WHITE,shadow=True,display_duration=10) add_mouse_callbacks_and_wait(_id,on_hover=hover,on_click=click)Layer System
Elements are rendered in layers. Elements with higher layer values render above elements with lower layers.
API Overview
A more detailed API can be found on the wiki.
Text
- add_text(...)
- add_text_with_background(...)
- add_advanced_text(...)
- add_advanced_text_with_background(...)
- animate_text(...)
- animate_text_with_background(...)
Rectangles
- add_rectangle(...)
- add_rectangle_from_corners(...)
- add_gradient_rectangle(...)
- add_stroked_rectangle(...)
- animate_rectangle(...)
Items
- add_item(...)
- add_advanced_item(...)
- animate_item(...)
Textures
Note: Custom textures must be added by a resource pack in the assets/minescripthud/textures/gui/sprites/ folder.
- add_texture(...)
- add_advanced_texture(...)
- animate_texture(...)
Shapes
- add_shape(...)
- add_advanced_shape(...)
- animate_shape(...)
- add_line(...)
- add_multiline(...)
- add_triangle(...)
- add_quad(...)
- add_circle(...)
- add_ellipse(...)
Utility functions
- argb(...)
- argb_to_int(...)
- alpha_from_int(...)
- add_async_mouse_callbacks(...)
- add_mouse_callbacks_and_wait(...)
- wait_until_removed(...)
- remove_element(...)
- clear()
- suppress_done_message()
Compatibility
Mod Loaders
Game Versions
Screenshots
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