Simple DamageCap
ModA damage cap mod that allows you to put Damagecaps on any mobs from the config
Type
Mod
Modrinth Downloads
43
Modrinth ID
Gmi4rgPR
Last Updated
Jun 7, 2026
Description
- 📖 Description
DamageCap is a lightweight and fully configurable mod that allows you to limit the maximum damage specific mobs can receive in Minecraft.
Perfect for balancing combat, making enemies more durable, or preventing certain mobs from being one-shotted.
-⚙️ Features 🔧 Fully customizable configuration 🧟 Supports any mob (vanilla and modded) 📊 Independent damage cap per entity 🚫 No default limits (you choose what to modify) ♻️ Changes can be applied without restarting the game 📝 Configuration
The mod automatically generates a config file at:
.minecraft/config/damagecap-common.toml
Example:
mob_damage_caps = [ "minecraft:zombie=10.0", "minecraft:creeper=15.0" ]
Each entry defines the maximum damage that mob can take per hit If a mob is not listed → it has no damage cap
-💡 Use Cases Prevent bosses from dying too quickly Make mobs more challenging Balance overpowered weapons or combat mods
-🚀 Compatibility Works with modded mobs (using their entity ID) Compatible with most combat-related mods
-📌 Notes Does not affect total damage over time, only per hit If a hit exceeds the cap, it is automatically reduced
Compatibility
Mod Loaders
Game Versions
Similar Mods
EverCrops
Plant it, leave it, harvest it. EverCrops gives vanilla crops catch-up growth in unloaded chunks — no ticking, no lag.
estecat's music discs
This mod adds music discs (only obtainable in creative)
Vanilla Materials Expanded
Matches every stick to its source wood texture. Lightweight and vanilla friendly. Make your world feel more consistent!
Create:Advanced Schematic Cannon
Large-scale construction, redefined. Powered by FE, AE2, Create, and optional EMC.
Minecontrollers
More red add-on for programmable logical redstone controllers
Did You Mention Me?
No more worries about someone calling you when you are AFK.