Create: Avionics — ComputerCraft for Aeronautics
Modby SolAstrius
ComputerCraft peripherals for Create: Simulated and Create: Aeronautics
Type
Mod
CurseForge Downloads
3,340
CurseForge ID
1539942
Modrinth Downloads
22,671
Modrinth ID
h4nsLvjf
Last Updated
Jun 28, 2026
Description
# Create: Avionics
**Make your airship fly itself.**
CC: Tweaked peripherals for every instrumentable block in Create: Aeronautics. Read attitude, altitude, velocity, bearing. Drive throttle, propellers, balloon gas. Write your autopilot in Lua (that's a bad pitch, but still!)
## Build
- Altitude-hold for hot-air balloons
- Heading-and-pitch autopilots for propeller aircraft
- Cruise control bound to a steering wheel
- Tracked turrets for mounted potato cannons
- Whatever else you can write a control loop for
## Start
Heading hold on a twin-engine ship:
```lua
local nav = peripheral.find("navigation_table")
local port, stbd = peripheral.find("analog_transmission")
local target = nav.getHeadingRad()
while true do
local err = (target - nav.getHeadingRad() + math.pi) % (2*math.pi) - math.pi
local diff = math.max(-5, math.min(5, err * 4))
port.setSignal(7 - diff); stbd.setSignal(7 + diff)
sleep(0.05)
end
```
Three peripherals, one P-controller, the ship locks heading. Every Aeronautics (and nearly every Create) block is a peripheral — read sensors, set actuators, write the loop you want.
## Not just aircraft
The same `peripheral.find()` surface drives lifts, vehicles, and your whole rotational network — not only things that fly.
**Create Elevators** — enumerate floors, call the cabin, read where it is:
```lua
local lift = peripheral.find("Create_ElevatorPulley")
lift.setTargetFloor(lift.getFloors()[3].y) -- send the cabin to the 3rd floor
repeat sleep(0.1) until lift.isArrived()
print("Arrived: " .. lift.getCurrentFloor().short_name)
```
**Kinetic SCADA** — walk the rotation network, alarm on overstress:
```lua
local draw, capacity = 0, 0
for _, name in ipairs(peripheral.getNames()) do
local p = peripheral.wrap(name)
if p.getNetworkId then -- any kinetic block
draw = draw + p.getStressImpact()
capacity = capacity + p.getStressContribution()
if p.isOverstressed() then
print("OVERSTRESSED " .. p.getSelfId() .. " (" .. p.getKind() .. ")")
end
end
end
print(("Network load: %.0f / %.0f SU"):format(draw, capacity))
```
**Vehicles** — steering and brake override on wheel mounts:
```lua
for _, w in ipairs({ peripheral.find("wheel_mount") }) do
w.setSteering(0.5) -- -1..1 -> +/-30 deg
if w.getTouchingFriction() < 0.5 then w.setBrake(0) end -- ease off on slippery stuff
end
```
`getKind`, `getSubnetworkAnchorId`, `getColumnContacts`, `getTouchingFriction` — the read side is as rich as the write side.
**[Full API docs](https://solastrius.github.io/CreateAvionics/)** — units, body-frame conventions, every method.
**Read [the parallel guide](https://solastrius.github.io/CreateAvionics/guide/mainthread.html)**. 5 Hz and 20 Hz feel different.
## Install
**Needs:** MC 1.21.1 · NeoForge 21.1.219+ · Create 6.0.10+ · Simulated/Aeronautics/Offroad 1.2.1+ · Sable 1.1.0+ · CC: Tweaked 1.115+
## Pairs with
[`ccc`](https://modrinth.com/resourcepack/ccc) · [`create-computercraft`](https://modrinth.com/resourcepack/create-computercraft)
## Source · Issues
[github.com/SolAstrius/CreateAvionics](https://github.com/SolAstrius/CreateAvionics)
MIT. Built on RyanHCode's CC peripheral foundation in Simulated — [NOTICE](https://github.com/SolAstrius/CreateAvionics/blob/main/NOTICE.md).
Created by yours truly, [Sol Astrius Phoenix](https://astrius.ink).
Compatibility
Mod Loaders
Neoforge
Game Versions
1.21.1
Screenshots
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