Modscraper Modscraper Minecraft
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AgriTech

Mod

by misterdmodding

Farming automation mod. Planters and raised beds grow your crops and trees for you.

Type

Mod

CurseForge Downloads

211,452

CurseForge ID

1485550

Modrinth Downloads

20,206

Modrinth ID

GCeyuonz

Last Updated

Jun 28, 2026

Description

![AT](https://raw.githubusercontent.com/deonjonker123/AgritechTwo/refs/heads/26.1.2/at_ban.png) ## Core Features ### **Automated Planters** - **Agritech Planter**: A simple wooden planter that automatically grows crops and saplings. Automatically outputs drops to a container under it. Available in all 11 vanilla wood types. ### **Cloche** (NeoForge only) A glass bell jar that attaches to any planter, boosting both growth speed and harvest yield. Stacks with fertilizer for maximum efficiency. Configurable speed and yield multipliers. - Right-click a planter with a cloche to attach it - Shift-right-click with an empty hand to detach and recover it - Breaking a cloched planter drops both items separately ### **Fertilizer System** Fertilizer support via data-maps: - Vanilla bone meal - Mystical Agriculture fertilizers (NeoForge only) - Immersive Engineering fertilizers (NeoForge only) - Forbidden & Arcanus arcane bone meal (NeoForge only) Fertilizer can be automated via hopper or pipe into any of the four cardinal sides of the planter. ## Data-Driven (NeoForge only for now) The entire system is data-driven. Seeds, saplings, soils, and fertilizers are all defined through data rather than hard-coded, meaning you can fully customize, extend, or override any of them. **This is supported through:** - **Datapacks** — Add or remove crop/sapling/soil/fertilizer entries using standard datapack JSON files. Drop a datapack into your world or modpack. - **KubeJS** — Script additions, removals, and overrides directly in KubeJS server scripts for tighter modpack integration and dynamic control. This means you can: - Register entirely new seeds or saplings from any mod not natively supported - Define custom soils and their growth speed modifiers (or override existing supported soils' modifiers) - Add new fertilizer types and their effect values (or override existing supported fertilizers' modifiers) - Override any built-in entry to suit your modpack's needs ## Mod Compatibility (NeoForge) ### **Supported Crop Mods** - Mystical Agriculture & Mystical Agradditions - Farmer's Delight - Ars Nouveau - Silent Gear - Immersive Engineering - Occultism - Cobblemon - Pam's HarvestCraft 2 - Crops - Actually Additions - Croptopia - The Aether II ### **Supported Tree Mods** - Ars Nouveau & Ars Elemental - Forbidden & Arcanus - Integrated Dynamics - Silent Gear - Occultism - Cobblemon - Pam's HarvestCraft 2 - Trees - Croptopia - EvilCraft - The Aether II ### **Supported Soil Mods** - Mystical Agriculture farmlands - Farmer's Delight soils - Just Dire Things goosoils - The Aether II ## Mod Compatibility (Fabric) ### **Supported Crop Mods** - Farmer's Delight Refabricated - Cobblemon - Croptopia ### **Supported Tree Mods** - Cobblemon - Croptopia ### **Supported Soil Mods** - Farmer's Delight Refabricated soils ## Advanced Configuration System 1. **Mod Compatibility Toggles**: Enable/disable specific mod integrations per-mod, so you only load what you need. 2. **Crop/Sapling/Soil Database**: Comprehensive JSON-based system defining what grows on what, with full TOML override support for custom rules. ### **Live Config Reloading** No server/client restart required. Changes to crops, soils, fertilizers via the overrider toml, or compatibility settings can be applied instantly via in-game commands. | Command | Effect | |--|--| | `/agritechtwo reload` | Reloads all configs | Failed reloads report errors directly in chat rather than silently failing. ### **Interactive Placement** - Right-click with seeds to insert directly into planters - Right-click with saplings for instant placement - Right-click with soil blocks for instant placement - Right-click with hoes to till compatible blocks - Right-click with mystical essence to convert vanilla farmland to the mystical farmland ### **Raised Beds** A manual, early-game alternative to the planter. Available in all 12 vanilla wood types. - Grows crops and saplings automatically, dropping harvests on the ground rather than storing them - Receives a configurable speed bonus when placed outdoors with sky access during daytime - Supports manual fertilizer application via right-clicking with a supported fertilizer item - No cloche, no fertilizer slot, no pipe automation — designed for hands-on farming - Full JEI and Jade integration ### **Crates** An open-top wooden storage block with a 54-slot inventory — double chest capacity in a single block footprint. Available in all 12 vanilla wood types. - Automatically collects item drops within a 5x5 area - Collection can be toggled on/off via a button in the GUI - Full item capability on all sides — pipes can insert and extract freely - Works as a standalone decorative storage block independent of the farming system - Configurable collection interval ### **JEI Integration** - Compatible crop/soil combinations for planters and raised beds, showing drops as text with count ranges and chance percentages ### **Jade Integration** - Displays current crop or sapling name - Shows growth stage and progress percentage - Shows active soil type and its growth modifier - Shows sunlight boost status when active - Shows cloche status with speed and yield modifiers (NeoForge only)

Compatibility

Mod Loaders

Fabric Neoforge

Game Versions

1.21.1 26.1.2

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External Resources