Description
# More Heads
Adds **survival-friendly** access to **mob heads** and **player heads**, using **intentional hoe-based drops** to avoid farm pollution and preserve vanilla progression.
> Expands head collecting by making mob and player heads a deliberate survival reward, not an automatic byproduct.
## Why use this data pack/mod?
1. **All-in-one solution**:
Combines mob heads and player heads in one data pack/mod, keeping head collecting consistent.
2. **Preserves farms and grinders**:
Hoe-based drops keep farms and grinders from filling up with unwanted head drops.
3. **Vanilla-style items**:
Heads use fitting note block sounds, clean names, and subtle tooltip styling so they feel like part of the game.
4. **Lightweight and passive**:
Built around loot tables and pack overlays, without ticking functions, command-heavy systems, or extra runtime overhead.
5. **Flexible installation**:
Works as either a world-specific data pack or packaged mod, making it easy to use in singleplayer, servers, vanilla, and modded setups.
## Installation
After adding the data pack/mod to your world or server, you can open the about panel with:
```mcfunction
/function more_heads:about
```

## Mob Heads
Mobs drop their heads when killed with a **hoe**. The **Wither Skeleton** and **Ender Dragon** are excluded, keeping their **vanilla progression intact**.
> **Enderman Head Drop**
>
> 
## Player Heads
Players drop their heads when killed **by another player**. The killer **is shown** on the head's tooltip.
> **Player Head Tooltip**
>
> 
## Contributing & Issues
I warmly welcome:
- Bug reports
- Feature requests
- Pull requests
Please open issues or PRs on [GitHub](https://github.com/nwrenger/more-heads/issues).
## License
This project is licensed under the **LGPLv3 License**. See [LICENSE](https://github.com/nwrenger/more-heads/blob/main/LICENSE) for details.