Modscraper Modscraper Minecraft
Health Regeneration Overhaul logo

Health Regeneration Overhaul

Mod

by TheRedBrain

This API changes how health regeneration works and disables the food system.

Type

Mod

CurseForge Downloads

79,892

CurseForge ID

1061161

Last Updated

Jul 25, 2026

Description

Health Regeneration Overhaul

This API changes the way health is regenerated. Instead of depending on the hunger system, two new entity attributes are used.
The hunger system including exhaustion and saturation is disabled by default, but it can be re-enabled in the server config.

Default implementation

Health is regenerated by generic.health_regeneration every generic.health_tick_threshold ticks.

When health is reduced, regeneration is stopped for generic.health_regeneration_delay_threshold ticks.

Default attribute values

  • generic.health_regeneration: 0
  • generic.health_tick_threshold: 100
  • generic.health_regeneration_delay_threshold: 100

Customization

When the vanilla gamerule "naturalRegeneration" is true, players have a health regeneration of at least 1.

In the client config an alternative health bar can be enabled and customized.

API

Casting a "LivingEntity" to the "HealthRegeneratingEntity" interface gives access to all relevant methods.

Recommended Gear

Affiliate

Hardware and extras that pair well with this mod.

As an Amazon Associate I earn from qualifying purchases.

Similar Mods

Included in Modpacks (1)

External Resources