Better Combat - Heavier Weapons
Modby Project8gbDeRam
Adds Hitstop effects for Better Combat
Type
Mod
CurseForge Downloads
47,308
CurseForge ID
1487841
Last Updated
Sep 12, 2026
Description
Heavier Weapons
Adds hitstop to BetterCombat, a brief animation freeze when your attack connects, making hits feel heavier and more impactful.
Support in Discord ! | Comissioned by TheCaptainToaster

Features
- Hitstop: Attack animation pauses for a few frames on hit
- Camera shake: Subtle screen shake on impact
- Entity freeze: Hit entities briefly freeze in place
- Per-weapon duration: Heavy weapons like claymores and hammers hitstop longer than daggers and rapiers
- Crit bonus: Critical hits add extra hitstop duration
- Fully configurable: Customize duration per weapon category, camera shake intensity, delays, and toggle everything on/off
Compatibility
- Requires: Better Combat
- Optional: Critical Strike RNG crits trigger hitstop bonus
Config
All settings are in the common config file. Weapon categories map to hitstop durations in ticks (1 tick = 50ms):
Weight Examples Default Light dagger, fist, claw 0 (crit only) Medium sword, katana, spear 2 ticks Heavy axe, mace, glaive 3 ticks Ultra claymore, hammer, anchor 4-5 ticks Crit bonus all weapons +2 ticks
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AffiliateHardware and extras that pair well with this mod.
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