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Mob Stacker Advanced

Mod

by Proxwian

Mob stacker mod with breeding support, etc.

Type

Mod

CurseForge Downloads

1,985

CurseForge ID

1539719

Last Updated

Jun 28, 2026

Description

After the first run, edit:

```text config/mobstackeradv-common.toml ```

 

Useful options:

 

```toml [stacking] entity_ids = ["minecraft:cow", "minecraft:pig", "minecraft:sheep", "minecraft:chicken"] stack_radius = 8.0 minimum_group_size = 2 max_stack_size = 64 scan_interval_ticks = 40 show_stack_name = true separator_item_id = "minecraft:stick" consume_separator_item = false separated_no_stack_ticks = 200 ```

 

Rules:

 

- Only entity ids in `entity_ids` stack. - Only mobs within `stack_radius` merge. - A new stack starts only when `minimum_group_size` matching mobs are close enough. - Baby mobs stack separately from adults. - Sheep stack separately by wool color and sheared state. - Shearing a woolly sheep stack drops wool once per sheep represented in that stack and damages shears for each sheep sheared. - Milking a cow stack with multiple buckets fills one milk bucket per milkable cow, limited by the empty buckets in hand. - When a chicken stack lays an egg, it drops one egg per adult chicken represented in that stack. - Right-clicking a stack with `separator_item_id` splits one mob out of the stack. - A manually separated mob waits `separated_no_stack_ticks` before it can stack again. - Right-clicking a stack with a named name tag names one mob split from that stack, and named mobs do not stack. - Feeding a stacked adult animal consumes one breeding food per breedable mob in that stack, limited by the item count in hand. - Stacked animals remember how many represented mobs are in love, then breed in pairs inside the stack or with a nearby compatible love stack. - Mobs in a stack that already bred have their own cooldown, so partially feeding a stack does not block the whole stack. - When a stacked mob dies, vanilla loot and XP drop for the killed mob, then the remaining count stays as a new stack. - Fire, lava, campfire, and magma-style deaths only remove one mob from the stack; the remaining stack gets brief protection so it does not instantly chain-die.

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