better-boat-movement
Modby btwonionion
Improves (ice) boating by allowing you to step up blocks
Type
Mod
CurseForge Downloads
23,334
CurseForge ID
Modrinth Downloads
180,409
Modrinth ID
Last Updated
Nov 7, 2026
Description
Better Boat Movement
Jump your boat! Adds the ability to jump with boats and customize some boat behavior for a more dynamic water adventure.
Take control of your voyage with new boat-jumping mechanics and personalizable settings!
✨ Features
- Boat Jumping: Make your boat leap out of the water by pressing a key or by approaching obstacles.
- Customizable Keybind: Assign your preferred key for jumping with your boat.
- Adjustable Behavior: Fine-tune how boat jumping works to best fit your play style.
- Multiplayer Friendly: Works perfectly on both servers and singleplayer.
🎬 Demo - See the boat jump
Settings: stepHeight = 0.4, extraCollisionDetectionRange = 2.0

⚙️ Configuration
Configure your boat-jumping experience via /config/better-boat-movement.json:
{
"version": 7, // just ignore this, this is for migration purposes only
"config": {
"stepHeight": 0.35, // The number of blocks you are going to be boosted when triggering a boost.
"playerEjectTicks": 200.0, // The ticks the game waits before kicking you out of a boat after the player lost control.
"boosting": {
"boostStates": [
"UNDER_WATER",
"ON_LAND",
"UNDER_FLOWING_WATER"
], // Sets the preferences under which states the boat should be boosted.
"allowedSupportingBlocks": [], // Defines the blocks the boat has to lie on to be able to be boosted. If the list is empty, there is no restriction.
"allowedCollidingBlocks": [], // Defines the blocks the boat has to collide with to be able to be boosted. If the list is empty, there is no restriction.
"onlyForPlayers": true, // Toggles, whether a boat should only be boosted when carrying a player.
"extraCollisionDetectionRange": 0.5 // Changes the detection range of a collision. Increasing this will boost a boat x blocks before actually touching the block it approaches. You may encounter weird behavior when changing this value to big numbers.
},
"keybind": {
"allowJumpKeybind": true, // Toggles, whether a player should be able to jump with a boat via a keybind.
"keybindJumpHeightMultiplier": 1.5, // Specifies the multiplier that will be applied to the jump height when a player uses the keybind to jump.
"onlyKeybindJumpOnGroundOrWater": false // Decides whether you are allowed to jump midair by keybind or not. CAUTION: This option combined with a high keybind jump multiplier will result in extreme boosts as the boat will be boosted every tick you hold the keybind.
}
}
}
Changes require a server or game restart to take effect.
ℹ️ Note on Multiplayer Safety
Prior to v1.1.1 it is possible to get flagged by anti-cheat on multiplayer servers.
Please use v1.1.1 or higher to be on the safe side.
💬 Support & Feedback
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Screenshots
Similar Mods
Twilight Forest: The Lost Blocks
Adds missing blocks for the Twilight Forest
Create: Shimmer
provide compat between create and the twilight forest
The God
He watches you, he knows everything about you, he's good to you until you make too many mistakes
More Critters
Adds new fantasy creatures in vanilla style
Dynamic Trees - Terralith
Compatibility Mod between Dynamic trees and Terralith
Chisel Facades
Adds Chisel's blocks as BuildCraft Facades