Description

## **📖Description**
**Artillery Support** is a mod that enables military tactics with Mortars and Howitzers. Artillery strikes are executed from behind the player, and the sound of firing and explosions echoes over a wide area, making it highly immersive.
You have an excellent artillery unit deployed behind you!
Designate targets by using smoke bombs and request a massive and destructive bombardment!
English and Japanese are available.
## **💥Attack Type**
Two types of explosions can be requested: **Mortar**, which produces an explosion that does not destroy blocks, and **Howitzer**, which produces an explosion that destroys blocks.
**Mortar**

**Howitzer**

There are different tactical types of artillery support, with **Normal Fire**, **Concentrated Fire**, **Continuous Fire**, **Volley Fire**, and **Single Fire** to choose from.
Normal Fire

Concentrated Fire
The intervals between attacks are short and the attack radius is narrow.

Continuous Fire
The attack interval is long, but the number of shots is high.

Volley Fire
Fires many bullets at the same time.

Simple Fire
The number of shots fired is low, but the shots land quickly and accurately.
Other types have a stack limit of 1, but Single Fire has a stack limit of 8.
GIF image in preparation
Mortar and Howitzer have ranks, and higher ranks increase their power and number of shots.
New attack types and ranks will be implemented in the future.
## **🌱How to start**
Although the material cost is high, some Smoke Bombs can be crafted.
Smoke bombs may be created after reaching the nether because they require Glowstone Dust in addition to general materials such as Iron and Gunpowder.
Other smoke bombs can be obtained by purchasing them from Wandering Trader.
You can check the performance of Smoke Bomb with the tool tip.
**Explosive Force**
Indicates the size and damage of the explosion. For reference, the Explosive Force of TNT is 4 and the Explosive Force of Charged Creeper is 6.
**Attack Radius**
The radius of the area over which the shell will fall.
**Shots**
Total number of shells fire in one request.
**Rate of Fire**
The number of shells fired per second.
Smoke bomb can increase the throwing distance by holding down the right mouse button for up to 5 seconds.
By increasing the Entity Distance value, shells can be seen from a long distance, allowing you to enjoy a more dynamic performance.

## **🚫Precautions for use**
It can be requested artillery support outside of Over World, but Nether will not benefit from it because the attack will hit the Bedrock.
Because the projectile is forced to read chunks of the projectile's initial and current positions, even small values of Simulation Distance work correctly, but chunk reading becomes unstable when a large amount of bombardment support is requested in rapid succession.
Setting the Simulation Distance value to 18 or higher will stabilize the generation of the Projectile.
However, this setting is not required, as the generation of projectiles is not unstable within the expected range of use of Survival.
Improvements to chunk loading will continue in future updates.
## Finally
Thank you for reading this far. If you have any problems or requests, please feel free to contact us.
Now, enjoy Artillery Support!