Flying Cullers
Modby AstroTibs
Calculates a framerate-based dynamic render distance for entities and tile entities
Type
Mod
CurseForge Downloads
14,893
CurseForge ID
433524
Last Updated
Jun 14, 2026
Description

I was getting sick and tired of seeing my FPS drop whenever I was at my base.
Flying Cullers dynamically adjusts the render distance of entities and tile entities based on your frame rate.
The config options give you some flexibility on performance.
This is a client-side only mod.
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Inspired by Out Of Sight by Corosus.
Requires: SpongeMixins by TimeConqueror
It is compatible with Optifine, FastCraft and BetterFPS.
Performance demonstration using the Galaxy Odyssey modpack and a very old video card (GTX 650 Ti):
Screenshots
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