Modscraper Modscraper Minecraft
Cobblemon Occupied Pokeballs logo

Cobblemon Occupied Pokeballs

Mod

by m3till

Eject any party Pokémon as its physical Poké Ball item, hand it to a friend, stash it in a chest, place it on a shelf, or send it straight out into the world.

Type

Mod

CurseForge Downloads

2,512

CurseForge ID

1508508

Modrinth Downloads

1,721

Modrinth ID

toHy5sIO

Last Updated

Jun 25, 2026

Description

# Cobblemon Occupied Pokéballs A [Cobblemon](https://cobblemon.com/) mod for Minecraft 1.21.1 (Fabric). Eject any party Pokémon as its physical Poké Ball item, hand it to a friend, stash it in a chest, place it on a shelf, or send it straight out into the world. *** ## Features * **Eject** — press **T** to eject your currently selected party Pokémon as its caught ball * **Reclaim** — hold the ball and press **T** to add it back to your party (or PC if full) * **Send out from hand** — hold the ball and press **Shift+T** to add it to your party and immediately send it out with the full throw animation (only works if your party has space) * **Pokéball Display** — right-click the top face of any solid block while holding an occupied ball to place it as a 3D display; reclaim by breaking it * **Floating name label** — placed displays show the Pokémon's name (and ✦ if shiny) as a floating label; toggleable in config * **Jade tooltip** — when looking at a placed ball, Jade shows the Pokémon's name, level, type(s), nature, and shiny status * **Ball throwing blocked** — occupied balls cannot be thrown; they work only as carriers * **Item tooltip** — the ball shows the Pokémon's name, level, gender, type(s), nature, and a ✦ Shiny marker when applicable * **Original ball preserved** — a Pokémon caught in a Master Ball drops as a Master Ball, etc. * **Full data preserved** — IVs, EVs, moves, ability, nature, held item, nickname, marks — everything round-trips perfectly * **Drop on death** _(optional, off by default)_ — configure via ModMenu to drop party balls as items on death; respects the `keepInventory` gamerule All keybinds are rebindable under **Options → Controls → Cobblemon Occupied Pokéballs**. *** ## Requirements | Dependency |Version | | ---------------------- |----------------------- | | Minecraft |1.21.1 | | Fabric Loader |≥ 0.16.5 | | Fabric API |≥ 0.102.0+1.21.1 | | Fabric Language Kotlin |≥ 1.13.10+kotlin.2.3.20 | | Cobblemon (Fabric) |≥ 1.7.3+1.21.1 | **Optional:** * [ModMenu](https://modrinth.com/mod/modmenu) + [Cloth Config](https://modrinth.com/mod/cloth-config) — in-game config GUI * [Jade](https://modrinth.com/mod/jade) — tooltip when looking at a placed Pokéball Display Without ModMenu/Cloth Config the mod works fully — edit `config/cobblemon_occupied_pokeballs.json` by hand instead. *** ## Installation 1. Install [Fabric Loader](https://fabricmc.net/use/) for 1.21.1 2. Drop these into your `mods/` folder: * `cobblemon-occupied-pokeballs-.jar` * Fabric API * Fabric Language Kotlin * Cobblemon 3. Launch with the Fabric profile For servers: the mod must be installed on **both the server and every client**. *** ## Configuration The config file is created automatically at `config/cobblemon_occupied_pokeballs.json` on first launch: ``` { "showFloatingName": true, "dropPartyOnDeath": false } ``` | Option |Default |Description | | ---------------- |------- |-------------------------------------------------------------------------------------------- | | showFloatingName |true |Show the Pokémon's name (and ✦ if shiny) as a floating label above placed Pokéball Displays. | | dropPartyOnDeath |false |Drop all party Pokémon as ball items on death. Skipped if keepInventory is on. | If ModMenu and Cloth Config are installed, a **Config** button appears on the mod's entry in the Mods screen.

Compatibility

Mod Loaders

Fabric

Game Versions

1.21.1

Screenshots

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Included in Modpacks

External Resources