Mythical Monsters and Dangerous Dungeons
Modby nuggetmc_live
A new adventure mod adding new mobs, dungeons, and loot to obtain from them!
Type
Mod
CurseForge Downloads
66,429
CurseForge ID
357994
Last Updated
Jun 26, 2026
Description
The Mythical Monsters and Dangerous Dungeons mod is a new mod that adds monsters, dungeons for them to live in, and loot for you to take from them.
Each dungeon has a mob to correspond to it, and loot to gain.
There are currently 25 structures within the mod;
(v0.1, "Initial Release")
Draugr Dungeon
Woodrachnid Nest
Mummy Tomb
Robot Outpost
Boarman Camp
Enderling Temple
(v0.2, "Freezing Cold")
Iceman Temple
Yeti Cave
(v0.3, "Pharaoh's Curse")
Pharaoh's Pyramid
Scorpion Den
(v0.4, "Amazing Arachnids")
Mawrachnid Nest
Bograchnid Nest
Aquarachnid Nest
(v0.5, "Deeper Dungeons")
Deep Dungeon
Dweller Dungeon
Wight Dungeon
Geode Dungeon
(v0.6, "Curious Creatures")
Glowboar Cave
Skycow Pen
(v0.7, "Broodmother")
Broodmother Den
(v0.8, "Creepies and Crawlies")
Graveyard
Beetle Nest
(v0.9, "The Knights")
Knight Tower
Black Knight Tower
White Knight Tower
This mod is still very new, and in every update, I will attempt to make at least two more dungeons.
v0.9, The Knights update, is here!
- added the Knight Tower, with Knights guarding it.
- added the Black Knight Tower, from Nugget's Dungeons!
- added the White Knight Tower, from Nugget's Dungeons!
- tweaked spawning of existing structures, there may still be some issues currently though, I am further investigating these.
Since the mod is now at 25 dungeons, the next update will be version 1.0! There will be numerous structures in the next update. I believe that updates will become more frequent in the near future, and there may even be content like new dimensions in future updates... :)
Have any ideas for dungeons? Let me know!
FUTURE PLANS: Port all of the Nugget's Dungeons mod contents over to here, and some of my personal favorites from UltimaRPG, as that mod is no longer receiving updates, and neither is Nugget's Dungeons. I also plan on making this mod far more expansive, and hope for it to feature over 75 unique structures and mobs. MCreator is pretty limited, but once a stable version is released for later versions of Minecraft, I will begin to port up to later versions of the game. Procedurally generated dungeons have also been done in MCreator before, so I really hope I can find someone who is able to help me create some of those, as they seem like they'd really tie this entire mod together, and allow for some much needed exploration expansion.
(Made with MCreator)
Screenshots
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