Mo' Better than Wolves
Modpackby fervent_morse29
Better than wolves inspired Modpack - not the first but definitely the best. Jump in and survive with weight, slow start, sanity, create mod and thrive. Solo mode is NOT easy!
Type
Modpack
CurseForge Downloads
8,503
CurseForge ID
1403226
Last Updated
May 16, 2026
Description
A very very very difficult take on Minecraft. Inspired by the old school mod "Better than Wolves" which was murdered by forge & the class restructure of Beta 1.6
You'll jump in and notice you also have thirst and sanity, even temperature. Once you start surviving you'll notice that your house needs structural integrity or it'll collapse. Stay alive by staying safe! If you die in this modpack, you will spawn in a random place on the map - at least I added the minimap with death markers to remedy that (Something which the old mod did not have and when you would die - it was game over and you could not see your coordinates)
Create mod is there along the way with Serene Seasons & Pam's harvest with addons. The game doesn't allow you to light anything without a proper flint and switchgrass or flint and steel. Stay alive, stay sane.
TIPS: Get plenty of switchgrass fiber - don't get discouraged by the difficulty at first, it becomes rewarding once you have a furnace. Make a flower hat for sanity. Torches need matches, furnaces need switchgrass fiber flints. Don't get cold. Make flint tools to cut down some wood - you'll need a gunpowder bowl to get your first blocks of cobble, or explode stone some other way for a furnace. Get some copper ingots and create your first pickaxe - then proceed to farm copper and tin to get your first bronze pickaxe. Once you have reached that point it's all relatively straight forward into the Create mod grind.
Bugs detected so far:
-Create mod copper nuggets interfering with the Stoneage mod copper nuggets
-Copper ore can only be mined by the copper pickaxe
Although these bugs aren't that bad, I'll be working on a solution for the next update with KubeJS.
FOR BUG REPORTS PLEASE COMMENT ON THE MODPACK HERE ON CURSEFORGE!
Certainties for 1.3
*Adding a proper lighter mod for the late game peeps
*Modifying realistic torches so they work with dynamic lights
*Tweaking recipes so there aren't two separate copper nuggets.
*Tweaking copper ore so any pickaxe can mine it - not only the copper pick.
*Adding KubeJS
Considering for 1.3
*Removing Sanity mod creature
*Removing hallucinations such as players in the distance
*Removing Xaeros
Note: These are the first releases and the modpack still requires many fine touches - that being said, updates will be farther apart from now on because I'm feeling like this is taking shape and I'm feeling satisfied with the outcome so far.
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