Scarpet additions
ModAdds some miscellaneous new functions like http requests to the scarpet language
Type
Mod
Modrinth Downloads
4,163
Modrinth ID
vXQQF1r2
Last Updated
May 28, 2026
Description
scarpet-additions
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A Carpet mod extension for some additional scarpet functions
Reqires Carpet mod
Functions
convert_color(color,model,output)
Converts a color from one model to another.
color -> List: Depending on specified model
model -> String: Input color model, can be RGB, RGBA or HSB
- RGB: List of a red, green and blue value
- RGBA: List of a red, green, blue and alpha value
- HSB: List of a hue, saturation and brightnes value
output -> String: Output color model, can be RGB, RGBA, HEX or NUM
- RGB: List of a red, green and blue value
- RGBA: List of a red, green, blue and alpha value
- HEX: String of hex characters (without leading '#') Can be used for format()
- NUM: Number representing the color as 4 bytes: 0xRRGGBBAA. Can be used for 'color' parameter in draw_shape()
Examples:
convert_color([255,128,0],'rgb','hex'); -> 'FF8000'
convert_color([255,128,0],'rgb','num'); -> 0xff7f00ff
convert_color([0,255,255],'hsb','hex'); -> 'FF0000'
convert_color([120,255,255],'hsb','hex'); -> '00FF00'
Example:
__on_tick() -> ( if((tick_time() % 2) == 0, headerHue = tick_time()%360; headerGlossIndex = (floor(tick_time()/3)%40)-10; header = []; title = 'MinecraftServer'; for(range(length(title)), if(abs(_-headerGlossIndex) < 3, c = convert_color([headerHue,abs(_-headerGlossIndex)/3*255,255],'hsb','hex'); , if(_ < 7, c = convert_color([headerHue,255,190],'hsb','hex'); , c = convert_color([headerHue,255,255],'hsb','hex'); ); ); put(header,null,str('b#%s %s',c,slice(title,_,_+1))); ); header = format(header); footer = format('r to the server!'); set_tab_text(header,footer); ) );http_request(options)
Performs a http request specified by the given options.
This call is blocking, so you should use it in a task()!
The options parameter is a map value with the following keys:
- uri (String): The URI to request from
- method (String, optional): The http request method. For example GET, POST, DELETE,... Defaults to GET
- headers (Map, optional): Each map entry is a string key pointing to a string, or list of strings
- body (String): The body for POST or other requests
The function returns a map with the following entries:
- status_code (number): The status code of the request
- body (String): The body returned from the request
- headers (Map: string -> [strings]): The received response headers
- uri (String): The originally requested URI
Note that the response body is not parsed as json or html escaped. Use the escape_html and unescape_html functions, as well as the scarpet-builtins encode_json and decode_json.
Example usage:
// simple get request and parsing response = http_request({ 'uri'->'https://opentdb.com/api.php?amount=1' }); print('Response: ' + response); if(response:'status_code' != 200, print('Request failed: ' + response:'status_code'); , body = decode_json(response:'body'); print('\n\nBody: ' + body); question_data = body:'results':0; question = unescape_html(question_data:'question'); answer = unescape_html(question_data:'correct_answer'); print('\n\n\n' + question + '\n' + answer); );escape_html(html)
Returns the escaped html string (e.g. " -> ")
unescape_html(html)
Returns the unescaped html string (e.g. " -> ")
list_text(header, footer, player?)
Sets header and footer in tab menu of all players, or changes it for one player if player? is given.
set_motd(motd)
Sets the message of the day of the server.
Compatibility
Mod Loaders
Game Versions
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