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Separate Sable Render Distance (Aeronautics Addon)

Mod

SSRD rewrites the Sable mod to allow for physics objects (Create: Aeronautics Planes!) to render further out than the normal view distance when using Distant Horizons

Type

Mod

Modrinth Downloads

50,973

Modrinth ID

fJ183v3D

Last Updated

Jun 28, 2026

Description

⚠️WARNING: Distant Horizons or voxy and Sodium MUST be installed on the Client! ⚠️

Separate Sable Render Distance

SSRD is a mod that allows players to see Sable physics objects further than the vanilla render distance. If you're building planes, cars, or ships using Create: Aeronautics alongside Distant Horizons, this mod is basically a necessity (especially in multiplayer).

Configuration

The slider to change the Sub-Level Render Distance is located in the Sodium video settings menu, right under the normal Simulation Distance slider. The maximum distance allowed dynamically updates to match your Distant Horizons distance or the server's set maximum.

Force Loading

As of 2.0.1, Sable has its own method of forceloading, /sable forceload @, which requires op. SSRD's own forceloading has been overhauled to be a much more server-friendly method of forceloading. /ssrd forceload does not require the player to have op, but does adhere to the forceloading cap, which can be changed with /gamerule ssrdForceLoadLimit (Default 10)

  • Versions 1.8 and up REQUIRE sodium 0.8, and if using voxy with that version you need this port

  • Certain Iris shader packs cause rendering issues, an example being Sub-levels can be seen through LODs when certain shader packs are active.

  • Currently you cannot use the video settings slider with voxy, instead use ssrd's config to configure sub-level render distance.

Compatibility

Mod Loaders

Neoforge

Game Versions

1.21.1

Screenshots

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Included in Modpacks

External Resources