Cold Sweat: Altitude
ModA Cold Sweat addon that adds fully configurable altitude-based temperature zones using a simple band system, with support for Create: Aeronautics
Type
Mod
Modrinth Downloads
4,042
Modrinth ID
uicjJQyO
Last Updated
Aug 13, 2026
Description
Cold Sweat: Altitude is a Cold Sweat addon that adds fully configurable altitude-based temperature zones using a simple band system.
Requires Cold Sweat (v2.4.1).
Define custom temperature behaviour at any height - from deep underground to the upper sky - entirely through config. Each band can control temperature modifiers, dimension filtering, priority, protection requirements, shelter behaviour, and player warnings.
Features:
- Configurable altitude bands with min/max Y ranges
- Additive or multiplicative temperature modifiers
- Dimension whitelist/blacklist support
- Priority-based band resolution (no stacking conflicts)
- Item-tag-based protection scaling (For pack makers)
- Optional shelter-based exposure reduction
- Configurable heat sources from Create: Aeronautics
- Shelter detection for Create: Aeronautics ships (Sable contraptions)
- Per-band warning messages and cooldowns
- Clean integration with Cold Sweat (no overrides)
- Runtime commands for debugging and inspection
Designed to be pack-agnostic, Cold Sweat: Altitude lets modpack authors create progression systems like cold mountain peaks, warm cave layers, or dangerous upper atmospheres without writing custom code.
Note: This mod has been made for custom pack, however I thought others may find it useful
This is an addon and is not affiliated with or endorsed by the Cold Sweat mod or its authors.
Config
Cold Sweat: Altitude uses altitude bands to control temperature based on height.
Each band defines a Y-level range and the temperature change within that range.
Config location
config/coldsweat_altitude-server.toml
Reload after editing (while world is running)
/coldsweat_altitude reload
Basic Band Example
Important Values
minY / maxY
Height range where the band applies.
temperatureModifier
Temperature change applied in this band.
Negative values make it colder, positive values make it warmer.
modifierMode
ADD = adds directly (recommended)
MULTIPLY = scales existing temperature
Example:
-0.45 makes the area colder by 0.45
priority
If multiple bands match, the highest priority band wins.
dimensions / dimensionMode
WHITELIST = only listed dimensions
BLACKLIST = exclude listed dimensions
Shelter
If enabled, the mod checks if the player is inside a sheltered space.
shelterCheckRadius
Controls how far the shelter scan checks. Higher values detect larger rooms but cost more performance.
shelterReduction
Controls how much shelter reduces the altitude effect:
0.0 = no reduction
0.5 = up to 50% reduction
0.75 = up to 75% reduction
1.0 = up to 100% reduction
Example:
If temperatureModifier = -0.45 and shelterReduction = 0.75, full shelter leaves only 25% of the cold effect.
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Protection Items
Custom item tags can be used to make existing equipment count as altitude protection.
protectionTag
The item tag checked on equipped armor/items.
requiredPieces
How many matching pieces are required before protection starts.
protectionReductionPerPiece
The reduction per matching piece.
fullProtectionPieces
The number of pieces treated as full protection.
Aeronautics Heat
If Create: Aeronautics / Sable is installed, ship interiors can use Aeronautics heat sources.
Higher heat values warm the player more.
Higher ranges make the heat source reach farther.
Debugging
Use:
/coldsweat_altitude status
This shows the active band, altitude modifier, shelter value, protection value, and detected heat sources.
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
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