Cold Sweat: Altitude
Modby SprocketGames
A Cold Sweat addon that adds fully configurable altitude-based temperature zones using a simple band and gradient system, with shelter, protection, and Create: Aeronautics support.
Type
Mod
CurseForge Downloads
12,234
CurseForge ID
1528631
Modrinth Downloads
7,763
Modrinth ID
uicjJQyO
Last Updated
Oct 9, 2026
Description
id = "high_mountains"
enabled = true
dimensions = ["minecraft:overworld"]
dimensionMode = "WHITELIST"
minY = 192
maxY = 255
temperatureModifier = -0.08
modifierMode = "ADD"
priority = 10
enableShelterCheck = true
shelterCheckRadius = 4
shelterReduction = 0.35 ### Important Values **minY / maxY** Height range where the band applies. **temperatureModifier** Temperature change applied in this band. Negative values make it colder, positive values make it warmer. **modifierMode** ADD = adds directly (recommended) MULTIPLY = scales existing temperature Example: \-0.45 makes the area colder by 0.45 **priority** If multiple bands match, the highest priority band wins. **dimensions / dimensionMode** WHITELIST = only listed dimensions BLACKLIST = exclude listed dimensions ### Shelter If enabled, the mod checks if the player is inside a sheltered space. **shelterCheckRadius** Controls how far the shelter scan checks. Higher values detect larger rooms but cost more performance. **shelterReduction** Controls how much shelter reduces the altitude effect: 0.0 = no reduction 0.5 = up to 50% reduction 0.75 = up to 75% reduction 1.0 = up to 100% reduction Example: If temperatureModifier = -0.45 and shelterReduction = 0.75, full shelter leaves only 25% of the cold effect. undefined ### Protection Items Custom item tags can be used to make existing equipment count as altitude protection. protectionTag = "coldsweat_altitude:cold_altitude_protection"
requiredPieces = 1
protectionReductionPerPiece = 0.20
fullProtectionPieces = 4 **protectionTag** The item tag checked on equipped armor/items. **requiredPieces** How many matching pieces are required before protection starts. **protectionReductionPerPiece** The reduction per matching piece. **fullProtectionPieces** The number of pieces treated as full protection. ### Aeronautics Heat If Create: Aeronautics / Sable is installed, ship interiors can use Aeronautics heat sources. aeronauticsBurnerHeat = 0.14
aeronauticsBurnerRange = 7.0
aeronauticsSteamVentHeat = 0.12
aeronauticsSteamVentRange = 8.0 Higher heat values warm the player more. Higher ranges make the heat source reach farther. ### Debugging Use: `/coldsweat_altitude status` This shows the active band, altitude modifier, shelter value, protection value, and detected heat sources.
Compatibility
Mod Loaders
Game Versions
Recommended Gear
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