Diet - AppleSeed Edition
ModA banlanced diet brings you benefit!
Type
Mod
Modrinth Downloads
116
Modrinth ID
uwTJPjNt
Last Updated
May 17, 2026
Description
🍎 Diet - AppleSeed Edition
Neoforge 1.21.1 | Data-Driven | Fully Configurable | Modpack-Friendly
Inspired by TheIllusiveC4's project Diet - https://modrinth.com/mod/diet
Eat balanced, stay healthy 🥗 | 膳食均衡,健康生活
Bring depth to Minecraft's food system! Get bonuses for eating varied diets, and negative effects from nutritional imbalance.
English 中文📖 About
Diet - AppleSeed Edition is the spiritual successor of the famous Diet mod, completely rewritten from the ground up for Neoforge 1.21.1. This mod introduces a complete nutrition system that encourages players to eat diverse foods instead of relying on golden carrots forever!
💡 Features:
- ✅ Data format compatible with original Diet mod
- ✅ 100% Data-driven, zero hardcoding
- ✅ Powerful automatic nutrition calculation engine
- ✅ Developer tools built for modpack creators
- ✅ Complete configuration system
- ✅ Supports all modded foods
🎯 Five Food Groups
Icon Group Debuff (0-25%) Advanced (61-80%) Max (81-100%) 🌾 Grains Slowness I Max Health +6Regeneration I Max Health +6Attack Damage +1Regeneration I 🥬 Vegetables Nausea I Max Health +2Armor Toughness +3 Max Health +2Armor Toughness +4Haste I 🥩 Protein Weakness I Max Health +4Armor +2 Max Health +6Armor +4Resistance I 🍎 Fruits Mining Fatigue I Max Health +4Attack Speed +0.1 Max Health +6Attack Speed +0.2 🍬 Sugars None Speed II Speed IIHunger V💡 26% - 60%: No effects for all groups
💡 Sugars Special: No effect 0-50%, speed bonus starts at 51%
🎮 In-Game Features
📱 User Interface
Press E to open inventory → Click the Diet button next to the Recipe Book:
┌─────────────────────────────────────────────┐ │ Diet │ ├─────────────────────────────────────────────┤ │ 🌾 Grains [████████░░░░] 80% │ │ 🥬 Veggies [███████░░░░░] 70% │ │ 🥩 Protein [████████████] 100% │ │ 🍎 Fruits [████░░░░░░░░] 40% │ │ 🍬 Sugars [█████████░░░] 90% │ ├─────────────────────────────────────────────┤ │ ✨ Active Effects: │ │ Resistance I │ │ +6.0 Max Health │ │ +4.0 Armor │ └─────────────────────────────────────────────┘💬 Item Tooltips
All edible items show nutrition values:
Cake ────── Nutrition: Grains: +3.2% Sugars: +15.8% Protein: +1.5%💡 Only nutrients with value > 0 are shown
⚙️ Nutrition Mechanics
📉 Nutrition Decay
Your nutrition decays based on your actions:
Event All Nutrients Decrease Per hunger point lost 0.5% Per damage instance taken 0.1%💡 This means: even if you max one nutrient, imbalance will quickly bring you down!
💀 Death Mechanics
Controlled by gamerule keepNutritions:
- false (Default): Reset to 50% on respawn
- true: Keep nutrition values on death
🚀 Smart Auto-Calculation Engine
🧠 Recipe-Driven Nutrition
This is the mod's most powerful feature! No manual data files required!
On world load, the mod will:
- 🔍 Scan all registered recipes
- 🍳 Identify all items with FoodProperties
- 🔗 Recursively trace each food's ingredients
- 🧮 Automatically calculate nutritional composition
📊 Calculation Example
Take Cake for example:
Ingredient Count Nutrition Contribution Milk Bucket 3 Protein Sugar 2 Sugars Egg 1 Protein Wheat 3 Grains Cake Nutrition = 3×Milk + 2×Sugar + Egg + 3×Wheat ────────────────────────────────────────────────── Result: Grains +3.2% / Sugars +15.8% / Protein +1.5%✅ Supported Recipe Types
- ✅ Crafting (Shaped / Shapeless)
- ✅ Furnace / Smoker / Blast Furnace
- ✅ Campfire Cooking
- ✅ Stonecutting
- ✅ Smithing
- ✅ Create Processing
- ✅ Farmer's Delight Cooking
🔧 Modpack Developer Tools
🔄 /reload Live Debugging
Built exclusively for modpack developers!
1. Modify recipes (e.g., KubeJS) 2. Type /reload in-game 3. ⏳ Live progress updates (every 2 sec): §e[AppleSeed]§r Calculating nutrition: 27/46 (32 succeeded) 4. ✅ Complete: §a[AppleSeed]§r Nutrition calculation complete! 5. ✅ All data auto-reloaded, no restart needed!💡 Reload mode force-overwrites ALL config files, ensuring your changes always apply
🎚️ Four-Tier Data Priority
Priority (Highest → Lowest): 🥇 World Datapacks (world/datapacks) ↓ 🥈 Other Mods' Built-in Data ↓ 🥉 This Mod's Built-in Data ↓ 🏅 Config Auto-Generated Content💡 This means: You can override auto-calculated values in datapacks - extremely useful for balance tweaks!
📁 Data Locations
Tier Path Auto-Generated config/apple_seed_foods/*.json Mod Built-in data/*/diet/foods/*.json Datapack (datapack)/data/*/diet/foods/*.json📄 Data File Format
{ "source_item": "minecraft:cake", "nutritions": { "grains": 0.032, "sugars": 0.158, "proteins": 0.015 } }📐 Configuration
Config location: config/appleseed-server.toml
[General_Settings] # Whether food counts as eaten even when full ignore_hunger = false [Initial_Values_Settings] grains_initial = 0.5 fruits_initial = 0.5 vegetables_initial = 0.5 proteins_initial = 0.5 sugars_initial = 0.5 [Nutritions_Settings] grains_ranges = [ "0-25:effect(minecraft:slowness,0)", "61-70:attribute(minecraft:generic.max_health,4.0)", "..." ] ...✏️ Effect Syntax
Each range definition supports any number of stacked effects:
Syntax Example Status Effect effect(minecraft:regeneration,0) Attribute Modifier attribute(minecraft:generic.max_health,6.0) Multiple Effects effect(...),attribute(...)🏗️ Technical Architecture
🎯 Neoforge 21.1 Native Features
Built exclusively with Neoforge's latest native APIs:
- ✅ NBT Attachment for player data storage
- ✅ Native AddReloadListener system
- ✅ OnDatapackSyncEvent data synchronization
- ✅ ZERO Mixins! ZERO Network Packets!
💡 This means exceptional cross-mod compatibility! Virtually no conflicts!
📊 Performance Features
Feature Implementation Async Calculation ✅ 100% async, no TPS lag Cycle Detection ✅ Auto-detect cyclic recipes Duplicate Handling ✅ Already processed item skip Boundary Optimization ✅ Non-food materials skip recursion💡 Even 100+ mod large modpacks take only a few seconds!
🤝 Compatibility
✅ All modded foods are automatically supported! (Tips: This mod's built-in data is only cover 43 kinds of vanilla foods and ingredients. So you might have to fix some modded ingredients' data by datapack to get all foods caculated correctly)
- ✅ Farmer's Delight - All foods
- ✅ Create - All processed foods
- ✅ Pam's HarvestCraft - All crops
- ✅ More Foods mods
- ✅ ANY mod that adds food
💡 If your food has FoodProperties, we handle it!
📝 Credits & License
💝 Acknowledgments
Core design inspired by:
- TheIllusiveC4 - Original Diet mod
📜 License
This project is licensed under LGPLv3.
📖 关于本模组
简体中文 | Chinese
Diet - AppleSeed Edition 是著名膳食均衡模组 Diet 的精神续作,为 Neoforge 1.21.1 完全重写。本模组引入了一套完整的饮食营养系统,鼓励玩家多样化饮食,而不是只吃金胡萝卜!
💡 本模组特性:
- ✅ 与原版 Diet 数据格式兼容
- ✅ 100% 数据驱动,零硬编码
- ✅ 强大的自动营养计算引擎
- ✅ 整合包开发者专属调试工具
- ✅ 完整的配置系统
- ✅ 支持所有 Mod 食物
🎯 五大营养组
图标 营养组 负面效果 (0-25%) 进阶效果 (61-80%) 满级效果 (81-100%) 🌾 谷物 缓慢 I 生命上限 +6生命恢复 I 生命上限 +6攻击伤害 +1生命恢复 I 🥬 蔬菜 反胃 I 生命上限 +2护甲韧性 +3 生命上限 +2护甲韧性 +4急迫 I 🥩 蛋白质 虚弱 I 生命上限 +4护甲值 +2 生命上限 +6护甲值 +4抗性提升 I 🍎 水果 挖掘疲劳 I 生命上限 +4攻击速度 +0.1 生命上限 +6攻击速度 +0.2 🍬 糖类 无 速度 II 速度 II饥饿 V💡 26% - 60%:所有营养组均无效果
💡 糖类特殊:0-50% 均无效果,51% 开始提供速度加成
🎮 游戏内功能
📱 用户界面
按 E 打开背包 → 点击配方书右侧的 「膳食均衡」按钮:
┌─────────────────────────────────────────────┐ │ 膳食均衡 │ ├─────────────────────────────────────────────┤ │ 🌾 谷物 [████████░░░░] 80% │ │ 🥬 蔬菜 [███████░░░░░] 70% │ │ 🥩 蛋白质 [████████████] 100% │ │ 🍎 水果 [████░░░░░░░░] 40% │ │ 🍬 糖类 [█████████░░░] 90% │ ├─────────────────────────────────────────────┤ │ ✨ 当前激活效果: │ │ 抗性提升 I │ │ +6.0 最大生命值 │ │ +4.0 护甲值 │ └─────────────────────────────────────────────┘💬 物品提示
所有可食用物品都会在 tooltip 中显示营养值:
蛋糕 ────── 营养值: 谷物: +3.2% 糖分: +15.8% 蛋白质: +1.5%💡 仅显示数值 > 0 的营养素
⚙️ 营养机制
📉 营养衰减
你的营养值会随时间和行动衰减:
事件 所有营养素减少 每失去 1 点饱食度 0.5% 每受到 1 次伤害 0.1%💡 这意味着:即使你只吃一种食物堆满了营养,也会很快因为营养不均衡吃到负面效果!
💀 死亡机制
通过游戏规则 keepNutritions 控制:
- false (默认):死亡后重置为 50% 初始值
- true:死亡保留当前营养值
🚀 智能自动计算引擎
🧠 配方驱动的营养计算
这是本模组最强大的特性!不需要手动写任何数据文件!
模组启动时会:
- 🔍 扫描所有已注册的配方
- 🍳 识别所有具有食物属性的物品
- 🔗 递归追溯每个食物的原料
- 🧮 自动计算每种食物的营养构成
📊 计算示例
以蛋糕为例:
原料 数量 营养素贡献 牛奶桶 3 蛋白质 糖 2 糖分 鸡蛋 1 蛋白质 小麦 3 谷物 蛋糕营养 = 3×牛奶 + 2×糖 + 鸡蛋 + 3×小麦 ──────────────────────────────────────── 最终产出:谷物 +3.2% / 糖分 +15.8% / 蛋白质 +1.5%✅ 支持的配方类型
- ✅ 工作台合成(Shaped / Shapeless)
- ✅ 熔炉 / 烟熏炉 / 高炉
- ✅ 营火烹饪
- ✅ 切石机
- ✅ 锻造台
- ✅ 机械动力加工
- ✅ 农夫乐事烹饪
🔧 整合包开发者工具
🔄 /reload 动态调试
这是为整合包作者专门设计的功能!
1. 修改配方(如 KubeJS) 2. 游戏内输入 /reload 3. ⏳ 实时进度显示(每 2 秒): §e[苹果籽]§r 正在计算食物营养:27/46 (32 项成功) 4. ✅ 完成时: §a[苹果籽]§r 食物营养计算完成! 5. ✅ 所有数据自动重载,不需要重启游戏!💡 重载模式会强制覆盖所有已生成的 config 文件,需要通过使用KubeJS挂载数据文件或者数据包的方式来确保你的修改总是生效
🎚️ 四层数据优先级
优先级从高到低: 🥇 世界数据包 (world/datapacks) ↓ 🥈 其他模组内置数据 ↓ 🥉 本模组内置数据 ↓ 🏅 Config 自动生成内容💡 这意味着:你可以在数据包中定义的营养值会覆盖自动计算的结果,对于平衡调整非常有用!
📁 数据位置
层级 路径 自动生成 config/apple_seed_foods/*.json 模组内置 data/*/diet/foods/*.json 数据包 (datapack)/data/*/diet/foods/*.json📄 数据文件格式
{ "source_item": "minecraft:cake", "nutritions": { "grains": 0.032, "sugars": 0.158, "proteins": 0.015 } }❤️ Enjoy your healthy diet!
Made with 💚 for the Minecraft modding community
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