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Overgrown

Modpack

by Rildmore

An endless procedurally generated cityscape, with overgrown skyscrapers and highways reclaimed by nature. Lots of tech/farming mods and 700+ custom quests!

Type

Modpack

CurseForge Downloads

189,498

CurseForge ID

275513

Last Updated

Jul 30, 2026

Description

Welcome to Overgrown, a custom city-scape apocalyptic modpack.

This modpack is no longer under development, and will remain as is, unfinished.

It's playable, but still has some bugs and unfinished quests. ~80% done.

We are working on new modpacks now because 1.10.2 bugs are only being fixed in 1.12.2

Overgrown Cityscape with ShadersClick these for more info on Singleplayer and/or multiplayer Overgrown:

Singleplayer Multiplayer

Important Beta Information:

"/bq_admin default load" will load the updated quest list into older world files. This is only necessary for pre-existing worlds that get played again with a newer version of the modpack, so don't forget it when you update!

If you have cheats turned off and can't run said command, open your world to LAN in the options menu with cheats on. Run the command "/bq_admin default load", and then save & exit to turn cheats back off again.

Optifine Dynamic Lights are highly recommended for this modpack, but if you don't like optifine or can't use it, we have included our own dynamic lighting mod (disabled by default) with the pack.

 

"Only a few years have passed since humanity became endangered, and we are no closer to finding out what happened all those years ago. Some people thought it was simply nature striking back, maybe the zombies that once stayed in the shadows became bold enough to wipe us out, a new bio weapon fueled by political turmoil, or even just some gods idea of a sick joke.  No matter what wiped us out in the end, one thing holds true. We are not the top of the food chain anymore.

A few of us survived by hiding in bunkers to wait out the chaos, but the world we returned too days later was already like this. The smoke had not even cleared yet and plants had already claimed the world. We travel alone or in small groups to cover more ground, search for clues and resources, and only regroup when necessary. Too many people in one place will quickly draw out the undead.

So go, before we are noticed. There is an uncharted section of the city a few miles from here, try to set up something a bit more permanent there and keep looking for answers."

 

Overgrown is a long term exploration modpack that takes place in an infinitely large proceduraly generated ruined city that has been reclaimed by nature. Plants and animals now live intertwined with the ancient skyscrapers, creating a unique jungle of vines and concrete full of wild animals and the ruins of long forgotten human society. Mo'Creatures, Biomes O'Plenty, and The Lost Cities populate the world with diverse Flora and Fauna, While Tinkers Construct, TIAGA, and Mekanism fill the caves below with rich and varying ores to mine.

 

Mod list as of 0.9:

 

Scavenge the derelict ruins and long abandoned subway systems for resources and start building up from the rubble of your predecessors. Mystical Agriculture, Pam's harvest Craft, and Agricraft will give you plenty to farm with. Then start process your food and raw materials with Mekanism, Forestry, and Minefactory Reloaded. The mod count is intentionally low because each one is feature rich, and will be used to the fullest as you go through the long questing trees. I built this with the intention of being considerably more lightweight so as many people as possible can play. Currently we have been able to get Overgrown to run on as little as 2gb of RAM on minimalist settings and Optifine, though 4gb will allow for much better graphics. (first time world gen is always going to be slow)

 

This modpack has also intentionally excluded all mass storage mods from the early game, instead relying on Refined Relocation, Iron Chests, and various pipes / conveyor belts for a hands on storage approach. While this is far from a gritty hardcore modpack, it's still a survival experience. Pipe based and intelligent chest based systems have a certain charm that tech storage mods have done away with, and I think everyone will get some more enjoyment and appreciation out of their bases this way. Ender storage is also available for any inter-dimensional storage movement you may require, but we highly recommend utilizing the subway system for Overworld transportation.

 

The farthest reaches of late game content, along with the custom questing experience, are under a bit of flux right now. The development team and I keep finding numerous bugs leading back to the bigger tech mods (most of which refuse to address their own bugs) and so we have had to remove more mods than originally intended. As such, any singleplayer worlds moving from one version to another will almost certainly remove items you had previously collected. Once these issues are ironed out and quests are completed we will release Overgrown 1.0, but until then please be patient with our beta tinkering.

 

Youtube Showcases:

HeyLookItsAlex:

RSDAngelOnFire:

Snoop787:

Mobii101:

Lensmanoz:

LudosClub:

CraftingMantis:

 

Twitch Streamers: HeyLookItsAlex, TrueDeviL 

(You would think that since this is twitch I would be able to link twitch streams more professionaly, but no. This is why we can't have nice things.)

 

 

We recommend the Unity texture pack by CyanideX, it converts both vanilla and modded textures to look more unified with the Mekanism look: https://minecraft.curseforge.com/projects/unity

If you already have issues running Overgrown this will not help, it's just a little something extra for people with good PC's who prefer the modern vanilla look (1.13 ish)

 

IMPORTANT:

  • Latest Java - Update your Java version for best performance.
  • Singlepayer  -  Use world type "Lost Cities" or "Lost Cities (BoP)" on world creation, Keep Inventory is already on but you can still turn on cheats as well  if you want (your game your rules).
  • Multiplayer  -  Use world type "lostcities" in your server.proporties file. Copy and paste the Config and Mods folder from the version you want to host into the server, we test to make sure each version doubles as server files.
  • Please use Optifine with Dynamic Lighting enabled. Hardcore darkness while holding a dynamic light source is possibly the coolest thing ever.
  • Beta - This is still a beta pack, so expect some bumpy game play until we iron it all out for full release. It's playable, just keep in mind bugs do happen.

      If your game crashes, please make sure you have the latest version of Java installed before you report it. Updating Java fixes most bugs. If you have a crash even with undated java, please post the crashlog on Pastebin and link it in your comment bellow.

 

      If you have any recommendations, feedback, comments, anything really, please let us know down below and we can discuss it :)

Feedback is very important to us as this is still in development as a Beta pack.

Compatibility

Game Versions

1.10.2

Recommended Gear

Affiliate

Hardware and extras that pair well with this modpack.

As an Amazon Associate I earn from qualifying purchases.

Screenshots

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Contained Mods (75)

Just Enough Items (JEI)

Just Enough Items (JEI)

View Items and Recipes

Mod 681,091,606
JourneyMap

JourneyMap

Real-time map used for mapping in-game or your browser as you explore.

Mod 359,681,076
Tinkers Construct

Tinkers Construct

Modify all the things, then do it again!

Mod 196,472,190
Mouse Tweaks

Mouse Tweaks

Enhances inventory management by adding various functions to the mouse buttons.

Mod 522,813,797
CoroUtil

CoroUtil

Library Mod for Weather/Tropicraft/ZombieAwareness/etc

Mod 163,035,213
Just Enough Resources (JER)

Just Enough Resources (JER)

A JEI addon that adds mob drops, ore gen, ..

Mod 244,198,785
Biomes O' Plenty

Biomes O' Plenty

Adds 50+ unique biomes to enhance your world, with new trees, flowers, and more!

Mod 258,585,644
Quark

Quark

A Quark is a very small thing. This mod is a collection of small things that improve the vanilla minecraft experience.

Mod 273,840,618
Applied Energistics 2

Applied Energistics 2

A Mod about Matter, Energy and using them to conquer the world..

Mod 222,545,723
CodeChicken Lib 1.8.+

CodeChicken Lib 1.8.+

Contains various tools to make modding easier.

Mod 193,185,971
Mekanism

Mekanism

High-tech machinery, powerful energy generation, fancy gadgets and more. Now on Curse!

Mod 175,605,426
Cooking for Blockheads

Cooking for Blockheads

Adds a multiblock kitchen that shows recipes you can make with what ingredients you have available.

Mod 195,353,920
AutoRegLib

AutoRegLib

A library to ease menial tasks in mod development.

Mod 240,732,150
Mekanism Generators

Mekanism Generators

Advanced energy generation for Mekanism.

Mod 154,799,481
CoFH Core

CoFH Core

Contains Core Functionality for all Team CoFH mods. Also does some really cool stuff on its own!

Mod 210,242,726
Iron Chests

Iron Chests

Iron Chest mod

Mod 219,687,018
Mystical Agriculture

Mystical Agriculture

Adds resource crops for more than 130+ vanilla & modded materials!

Mod 144,219,696
Mekanism Tools

Mekanism Tools

Powerful tools and armor for Mekanism.

Mod 118,934,373
Ender Storage 1.8.+

Ender Storage 1.8.+

linked color coded ender chests

Mod 142,901,995
Mantle

Mantle

Shared code for Forge mods

Mod 228,871,910
Mystical Agradditions

Mystical Agradditions

Adds tier 6 crops, Tinkers' support, Paxels and more to Mystical Agriculture!

Mod 113,788,364
The Lost Cities

The Lost Cities

The Lost Cities is a world generation mod

Mod 99,193,380
Chisels & Bits - For Forge

Chisels & Bits - For Forge

Create endless custom decorations using in game materials.

Mod 141,277,728
Global GameRules

Global GameRules

A mod that allows for global/default gamerules

Mod 33,994,699
The One Probe

The One Probe

More immersive alternative for WAILA

Mod 97,993,966
Zombie Awareness

Zombie Awareness

- Smarter more aware zombies (and skeletons), they track you down via blood scent, sound, and light source awareness

Mod 42,312,839
Better Questing

Better Questing

A new and improved questing mod for Minecraft pack creators

Mod 47,645,689
LLibrary

LLibrary

The lightweight Minecraft modding library

Mod 85,219,621
Better Questing - Standard Expansion

Better Questing - Standard Expansion

Standard tasks, rewards, importers and themes for BetterQuesting

Mod 46,707,030
Morpheus

Morpheus

Sleep vote system

Mod 126,240,889
BiblioCraft

BiblioCraft

Bookcases, armor stands, shelves and so much more!

Mod 106,217,188
BdLib

BdLib

A library of generic code for my other mods

Mod 124,955,587
MCMultiPart

MCMultiPart

A universal multipart API for modern Minecraft

Mod 54,266,195
Iron Backpacks

Iron Backpacks

Portable storage and item manipulation through tiered backpacks and a system of modular upgrades.

Mod 59,032,224
BetterFps

BetterFps

Performance Improvements

Mod 101,965,588
[ANGRY PIXEL] The Betweenlands

[ANGRY PIXEL] The Betweenlands

Introducing the Betweenlands, a dark and hostile environment...

Mod 26,956,228
TAIGA (Tinkers alloying addon)

TAIGA (Tinkers alloying addon)

TAIGA is an addon for tinkers construct. New minable ores, new alloys and a bunch of new tinker traits.

Mod 9,379,234
FTB Utilities (Forge)

FTB Utilities (Forge)

FTB Utilities is a mod by FTB. It aims to provide several useful utilities within the FTB Platform ranging from friends...

Mod 93,761,707
FTB Library (Forge) (Legacy)

FTB Library (Forge) (Legacy)

FTB Library is a library mod that is used for some of our mods.

Mod 98,847,439
More Bees

More Bees

Adds More Bees to Forestry

Mod 7,369,811
Moar Tinkers

Moar Tinkers

Currently adds 63 moar tinkers construct tool material types and a bunch of traits!

Mod 15,938,757
Chicken Chunks 1.8.+

Chicken Chunks 1.8.+

Chunk load all the chunks with the power of chicken!

Mod 35,877,489
Chunk-Pregenerator

Chunk-Pregenerator

Pre Generate your worlds Efficiently

Mod 29,022,271
Pam's HarvestCraft

Pam's HarvestCraft

A farming mod that adds 60+ new crops, 36 new fruit trees, 17 new fish, simple beekeeping, and over 1100 new foods and i...

Mod 103,497,166
Gendustry

Gendustry

Adds industrial apiaries, advanced genetic manipulation and mutation (Forestry addon)

Mod 39,823,783
Forestry

Forestry

Bringing bees, butterflies and more trees. as well as eco-friendly energy production and mail to Minecraft.

Mod 69,710,874
AgriCraft

AgriCraft

Agricultural farming extended.

Mod 34,435,295
Better Questing Triggerer

Better Questing Triggerer

An item to open the Better Questing GUI

Mod 10,365,824
CodeChicken Core 1.8.+

CodeChicken Core 1.8.+

Code Chicken Core, Deprecated.

Mod 17,713,368
Tinkers' Addons

Tinkers' Addons

Adding Back old TiCon Modifiers to Tinkers' Construct 2

Mod 9,590,372
Railcraft

Railcraft

Redefine your rails!

Mod 36,952,483
CompatLayer

CompatLayer

Compatibility layer to help make mods compatible between 1.10 and 1.11

Mod 19,420,753
InfinityLib

InfinityLib

Library holding common code used by all of my mods

Mod 21,274,860
InstantUnify

InstantUnify

Automatically unifies different ores/ingots/dusts and more.

Mod 9,706,049
Hardcore Darkness

Hardcore Darkness

This mod removes the minimum light that's always present in minecraft

Mod 12,583,893
stimmedcow : NoMoreRecipeConflict

stimmedcow : NoMoreRecipeConflict

Switch between conflicting craft recipes

Mod 22,996,485
Multifarm Crops

Multifarm Crops

Enables Agricraft Crops to work with the Forestry Multifarm

Mod 567,430
Minefactory Reloaded

Minefactory Reloaded

MFR aims to automate a number of tasks that previously would be difficult, boring, or work-intensive.

Mod 23,729,272
Rockhounding Mod: Chemistry

Rockhounding Mod: Chemistry

Assembly and maintain an industrial area in which several machines handle various types of ingredients for mid-late game...

Mod 3,323,341
Rockhounding Mod: Core

Rockhounding Mod: Core

Library containing the common classes and APIs shared by all the Rockhounding modules. It will be required to load any o...

Mod 3,443,892
GoG Skybox

GoG Skybox

Botania's Garden of Glass Skybox as a standalone

Mod 955,531

Custom Mob Spawner

required utilitiy to cotrol Mo' Creatures Spawning

Mod 6,023,467
TexFix

TexFix

Reduce the memory footprint of your textures

Mod 3,818,474
Light Level Overlay Reloaded

Light Level Overlay Reloaded

A mod visualizes the light level on top of blocks.

Mod 8,185,506
Mo' Creatures

Mo' Creatures

adds new mobs to minecraft

Mod 8,952,082
JurassiCraft

JurassiCraft

Jurassic Park in Minecraft!

Mod 8,112,432
Refined Relocation 2

Refined Relocation 2

Sorting Chests. Block Extenders. Hoppers.

Mod 4,961,786
Up And Down And All Around

Up And Down And All Around

Let's you change the direction of your gravity

Mod 777,331
Mystical Agriculture - MFR Compatibility

Mystical Agriculture - MFR Compatibility

Adds Mystical Agriculture/Agradditions compatibility to MineFactory Reloaded!

Mod 939,764
Blocklings

Blocklings

Adds tameable block-like creatures that can fight, mine, chop and farm.

Mod 1,548,035
Nether Overload

Nether Overload

Spawn and Survive the Nether with New Biomes and Structures.

Mod 208,821
Just Enough Forestry Bees (JEFB)

Just Enough Forestry Bees (JEFB)

View bee breeding and production, tree breeding and production for JEI

Mod 821,522
WMATM Vehicles

WMATM Vehicles

Tons of super customizable vehicles

Mod 248,654
Forestry Questing

Forestry Questing

A BetterQuesting expansion to support forestry item retrieval.

Mod 151,300
Worldgeneration Profiler

Worldgeneration Profiler

Warns you about lags in worldgeneration (useful in huge modpacks)

Mod 211,194

External Resources