Hive Collective
ModThe night will undergo a transformation when the full moon arrives!
Type
Mod
Modrinth Downloads
544
Modrinth ID
lBdzeWMO
Last Updated
Aug 15, 2026
Description
Overview
Hive Collective introduces a dynamic, configurable nightly threat to your Minecraft world, inspired by mechanics like The Hordes' Horde event. Each night brings tension with key, customizable features:
- Configurable Chance: Each night has a configurable base chance (default 5%) to become a "Hive Night."
- Lunar Cycle: The event is guaranteed on a full moon, tying the danger to the game's natural rhythm.
- Mod Compatibility: Spawns are not limited to vanilla mobs; hostile entities from other mods can join the fray, greatly increasing variety and challenge.
- Complete Control: Every aspect - from trigger chance and spawn lists to special mechanics - is fully customizable via the config file.
UI Changes
Real-time Threat Assessment: An in-game overlay provides crucial survival intel:
- Mobs: Total living entities within a 128-block radius.
- M (Monster): Count of hostile mobs nearby. (Note: That not all hostile entities are counted, for example, Slimes, Magma Cubes, Ghasts and similar entities are excluded)
- I (Item): Number of item entities on the ground, helping you assess recent activity.
Administrator Commands
All commands require administrator permissions (permission level 4).
Command Parameters Description /hivecollective forcedtriggers None Schedules a Hive Night for the upcoming night. /hivecollective endevent None Immediately terminate the currently active Hive Night. /hivecollective spawn <x y z> x, z: Integer coordinates Manually spawns a wave of monsters at the given X and Z coordinates. The Y coordinate is automatically set to the topmost solid block at that location. /hivecollective gaze <player> player: One Player Force monsters within a certain range of the specified player to lock their attack target on that player. /hivecollective occurredtotal query None Query the total number of times the Hive Night event has occurred in the current save. /hivecollective occurredtotal add <value> value: Positive integer Add the specified value to the current total occurrence count. /hivecollective occurredtotal set <value> value: Non-negative integer Set the total occurrence count of Hive Night to the specified value directly.- Parameters: None
- Description: Schedules a Hive Night for the upcoming night
- Parameters: None
- Description: Immediately terminate the currently active Hive Night
- Parameters: Integer coordinates
- Description: Manually spawns a wave of monsters at the given X and Z coordinates. The Y coordinate is automatically set to the topmost solid block at that location
- Note: Ensure the target coordinates meet the configured light level requirement (default is 0)
- Parameters: One player
- Description: Force monsters within a certain range of the specified player to lock their attack target on that player
- Parameters: None
- Description: Query the total number of times the Hive Night event has occurred in the current save
- Parameters: Positive integer
- Description: Add the specified value to the current total occurrence count
- Parameters: Non-negative integer
- Description: Set the total occurrence count of Hive Night to the specified value directly
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
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