SignPort
ModCreate named anchors and use signs as portals for fast Minecraft travel.
Type
Mod
Modrinth Downloads
393
Modrinth ID
9sAIhwXX
Last Updated
Aug 15, 2026
Description
SignPort
SignPort is a Fabric mod that turns ordinary signs into named travel portals. Create an anchor, write its name on a sign, and right-click the sign to teleport.
Original project by approved (GitHub) - approved (Modrinth). Posted this project with their express permission.
Features
- Create, group, list, filter, sort, delete, and teleport to named anchors.
- Turn signs into portals with [sp] or [signport].
- Target anchors in the current dimension or another dimension.
- Browse nearby anchors with /sp anchor near [radius].
- Use tab completion for anchor names and groups.
- Supports front/back sign text by checking the side the player is facing first.
- Colors the portal marker green for valid targets and red for missing targets.
- Optional client features add HUD lookup hints, an anchor browser, sign-editor autocomplete, and a SignPort Template form for filling valid portal signs.
- Optional BlueMap integration publishes anchor markers to your web map.
- Supports LuckPerms through fabric-permissions-api, with vanilla operator fallbacks.
Optional Integrations
SignPort's core portal and command features are server-side. Vanilla clients can join and use portal signs normally.
- SignPort client mod: optional on players' clients. When both client and server have SignPort installed, the client receives synced anchor and permission data. This enables portal-sign HUD lookup hints, an anchor browser opened with the J key, sign-editor autocomplete, and the permission-gated SignPort Template button.
- BlueMap: optional server-side integration. When BlueMap is installed, SignPort publishes anchors as marker sets by dimension. Enabled by default.
- LuckPerms or another fabric-permissions-api provider: optional server-side permission provider. Without one, SignPort uses vanilla operator fallback levels.
- ModMenu: optional client-side settings entry. If ModMenu is installed, SignPort appears in ModMenu's config list.
Sign Format
line 1: any text line 2: [sp] or [signport] line 3: anchor-name line 4: optional dimension idExamples:
Spawn [sp] spawn Nether Hub [signport] hub netherAccepted dimension values for line 4: overworld, nether, end, the_nether, the_end, or any full namespace ID like minecraft:overworld or mymod:custom_dimension.
Commands
/signport anchor create <name> /signport anchor create <name> <group> /signport anchor create <name> <x> <y> <z> /signport anchor setgroup <name> <group> /signport anchor list [filter] [page] [--sort=name|distance|recent] /signport anchor near [radius] [page] /signport anchor delete <name> /signport anchor delete all /signport tp <name>The shorter /sp alias can be used in place of /signport.
Permissions
SignPort works with LuckPerms through fabric-permissions-api. If no permission provider is installed, it falls back to vanilla operator checks.
Permission Default signport.anchor.create operator level 2 signport.anchor.delete operator level 2 signport.anchor.list operator level 2 signport.teleport.command everyone signport.sign.create operator level 2 signport.sign.edit operator level 2 signport.sign.break operator level 2 signport.sign.use everyoneConfiguration
On first server start, SignPort creates config/signport.json with these server settings:
Setting Default Description teleportCommandDefault true Allows everyone to use /sp tp when no permission provider overrides it. signUseDefault true Allows everyone to use portal signs when no permission provider overrides it. protectedActionOpLevel 2 Vanilla op level fallback for protected anchor and portal-sign actions. crossDimensionPortalSigns true Lets line 4 on signs target another dimension. safeTeleportSearch true Searches for a safe nearby standing spot before teleporting. anchorListPageSize 10 Number of anchors shown per /sp anchor list page. defaultNearRadius 128 Default radius for /sp anchor near. bluemapEnabled true Enables BlueMap anchor markers when BlueMap is installed.When installed client-side, SignPort creates config/signport-client.json with these client settings:
Setting Default Description hudHintEnabled true Shows portal-sign lookup hints in the hotbar. browserKeybindEnabled true Enables the anchor browser keybind. Restart the game after changing this value. signEditorAutocompleteEnabled true Enables anchor-name autocomplete while editing signs. signTemplateButtonEnabled true Shows the SignPort Template button when the server reports that the player can create portal signs.Requirements
- Fabric Loader
- Fabric API
- Java 25
Install SignPort on the server. Players do not need to install it on their clients, but installing the same jar client-side enables the optional client helpers listed above.
Modpacks and Redistribution
You may include SignPort in modpacks.
For Modrinth modpacks, prefer adding SignPort as a project dependency so users download the official file from this page.
If you redistribute the jar directly outside Modrinth, keep the LGPL-3.0-only license notice, credit the original project/author attribution, and link back to this project or the GitHub source. Modified versions must follow the LGPL-3.0-only license terms.
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Screenshots
Similar Mods
Enhanced Overlay
Settings for Hitboxes, Scoreboard, Chat, Subtitles, Tablist, Debug Screen, Nametags, and Text Displays and an option for...
Remap IDs
Redirect item, block, entity, fluid, tag, recipe, and loot table IDs to alternative IDs at runtime
Auto Leveling Naming
Adds the mob level to his name
Create: Parallel Tracks
Lay perfectly-spaced parallel Create tracks in a single motion — dual lines, yards and multi-track mains, with a live pr...
The Goatman V4 UNOFFICIAL
The Goatman Is Back And He's Ready To End You Up.
Spawn Egg Models
Replaces vanilla spawn egg models to 3D mob model