SRP Call of Death
Modpackby C01IN
SRP focused with various world gen and additional features, expect it to be difficult!
Type
Modpack
CurseForge Downloads
911
CurseForge ID
1466198
Last Updated
Aug 15, 2026
Description
Main mods included which I recommend looking up the wiki's for on the official mod pages, this modpack can be extremely unforgiving for new or uninformed players, especially Scape and Run: Parasites! You have been warned.
Scaling Difficulty.
Simple Difficulty.
No Tree Punching.
Spartan Weaponry.
Ice and Fire.
Scape and Run: Parasites (Among many addons for it.)
Defiled Lands.
Biomes O' Plenty.
BetterNether.
Future MC.
Oceanic Expanse.
Aqua Acrobatics.
RLCombat.
Mo' Bends.
All credits go to the mod developers, especially many lesser known ones who deserve the recognition.
Modpack is heavily subjected to change, plus I suck with configs, so don't expect bug reports, if I encounter it I'll probably just figure it out, this modpack was just a personal one I slapped together, I have improved since this modpacks creation and am more active, still learning to use crafttweaker and other things, HEAVY credits go to the devs of RLCraft and RLCraft Dregora, their scripts were incredibly useful to learn the basics of it, enough so I've managed to make a few of my own, I highly recomend trying both modpacks out, if it weren't for their work I'd probably have given up on figuring out crafttweaker entirely, this also does include their lost cities generation, huge props to them for making it, if they want me to remove it or anything script related from RLCraft/Dregora please try to get in contact with me and I will happily remove them, again, all credit to the scripts and lost cities generation goes to them, not me. Another thing to note is I am kinda terrible at testing (and terrible about making sure I didn't mess up a script, again...) and way to hasty pushing out updates, I'm basically learning as I go so do bear in mind this is the first modpack I've made, I do hope it reaches a truly finished and fully polished state but that's a long ways down the road, still thank you all for even downloading, it means alot to see people actually try it out (even when I break it with one update...) so I hope to improve and further polish the modpack up, again thank you all. Also if you want the glowshrooms and fish to match the items/mobs I just delete the cooked fish and fish textures from modernity (since modernity/modernity adjunct has no oceanic expanse compatiblity added yet, when making future mc and oceanic expanse compatibile it uses the ones from oe rather than the cod from future mc, and with SRP: Deep Sea Danger using the oe fish texture it's just more considtent to remove the cod texture modernity adds.), and delete the glowshroom texture in modernity adjunct (this way it stil fits the lime dye recipe and the glowshroom terrarium as well.), updating the modpack does add those textures back, but it's entirely optional. Do note shaders will not work with fluidlogged api from my testing, even before I added that shaders still crashed trying to render some things despite being able to run otherwise, so its best to not use them, fluidlogged api messes with the textures for some reason (atleast the last time I tried to use shaders with it...) so if anyone complains about shaders not working, consider this me addressing it now rather than later. I will archive MOST older versions, the majority of those earlier versions was me basically learning as I went. so version 7.4 is the major "release" of the modpack being in a fairly polished state considering this is the first one I've ever made and published.
This Should run okay on lower end PCs, seeing as mine is pretty terrible and it runs this fairly well. (prior to my old PC's SSD going out, it runs really well on more up to date PC's, even if not high end considering mine isn't, but it's still a good PC that runs well and is not a potato.)
Progression wise it starts out fairly lightweight, do note the Blood Moon every full moon and the numerous structures to loot, other things such as the Defiled Lands allow easier to aquire early game baubles and a source of lifesteal, however it will spread slowly over time, this coupled with nether portal spread make them slightly concerning but they will matter little later on as they too can be infested, other small baubles mods like potion fingers allow later game players to keep up with permanent potion effects, Ice and Fire providing the main midgame tier with dragons scale and dragon bone gear or alternatively netherite, do note only amphitheres, dragons, death worms, sea serpents, hydras, hippocampus, and myrmexes spawn, the rest are disabled in the configs and some were nerfed/buffed.
By the late game expect to see the nether as a sort of semi-safe zone, as long as you can keep parasites out it shouldn't be able to advance stages with the lack of meteor showers to start phase zero, this alongside Biomes O' Plenty and Better Nether making it more hospitable as a whole.
For most the main threat is the parasites, which can quickly spread and infect the world if one is careless or ignorant, hence why I highly suggest reading the official wiki for that specific mod and it's addons.
In the end your only true goal is to survive and hold off or avoid the infection and parasites by any means whilst aquiring resources needed, scaling difficulty allowing more challenge with toned down rarer blights than those who are familiar with it from RLCraft, there is a max extra heart cap at an additional three rows on top of the row you start with (A total of forty hit points.), but with baubles and Quality Tools you can go past that generalized limit, and the methods of survival, be it constantly moving or simply living in the Nether, or even building a compound and attempting to contain or halt the spread, or just, survive I guess, either way the Overworld is eventually doomed to become overriden and with the End Portal being indestructable once opened, it's prone to having parasites wander in and infecting the End, it leaves the Nether the last bastion for those who wish to play long term and thrive. Note: the parasites don't infect the Nether, blah blah too hot, too much fire, parasites don't like fire, and I wanted longterm and even hardcore to still be possible.
Compatibility
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Ambient Environment
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Baubles
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BetterNether
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Simple, targetted optimizations for a popular block game
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Add more dangerous mobs (type monster Parasite-themed) to your world
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Trumpet Skeleton
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Changing the in-game models to allow for better animations and subtle effects.
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Village Spawn Point
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A lightweight mod to prevent strongholds from being torn up by underground caves, ravines, and structures.
Obfuscate
A library that adds in useful events and utilities
No Baby Zombies
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FermiumMixins
General purpose Minecraft and Minecraft mod tweaker and fixer
RLFoliage
BetterFoliage fork to improve performance, memory usage, and rendering issues.
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Dynamic Trees - Quark
Compatibility Mod between Dynamic trees and Quark
SRPMixins
Tweaks and Fixes for SRParasites
FermiumBooter
A simplistic mixin mod utility for loading early and late mixins
EditableEdibles
A modpack utility for adding custom effects to food items.
Dynamic Trees - Biomes O' Plenty
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Food Fix
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I&F Amphithere Mod
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Lag'B'Gon Revived
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Luckified
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I&F: RLCraft Edition
A fork of the Ice & Fire mod for RLCraft development
Localizator
No more hardcoded texts! Localize them!
Boat Delete Begone
Stops entities from being deleted if riding a boat on a chunk border, fixes MC-136760
Better Builder's Wands
An attempt to make a nicer-to-use builder's wand
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Performance Improvements
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Quark Oddities
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Future MC
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Oceanic Expanse
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Red Core
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The Mixin Library for 1.8 - 1.12.2.
XaeroLib
Library containing shared code for Xaero's Minimap and World Map
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Fluidlogged API
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Yet Another Recipe Conflict Fixer (YARCF)
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Aqua Acrobatics [Forge]
Fancy swimming, elegant sneaking: modern movement without compromises in 1.12.
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Spellbound Spire Towers
Generating large customized battle tower dungeons
Nether Portal Spread
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Spartan Netherite
Adds Netherite variants of Spartan Weaponry weapons and shields.
Mob Dismemberment
Several mobs will break apart to gibs when killed!
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Expand the number of native ring slots in Baubles
Basic Nether Ores [Forge/Fabric]
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All Arrows Infinity Fix
Forces Infinity enchantment to work with all arrows in 1.12, 1.16 - 26. (Neo)Forge, and Fabric
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Husk Spawn
🏜 Adds a chance for husks to spawn naturally everywhere in place of a zombie.
Stray Spawn
☠ Adds a chance for strays to spawn naturally everywhere in place of a skeleton.
Scavenge
Apply a custom Rightclick behavior to any block!
Better Attack Sweep
Makes sword swing *cut* effect
Shield Parry
Parry projectiles with your shield!
Homing Ender Eye
All broken ender eyes will spawn on portal frame
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Crops grow faster in rain.
No Enchantment Cap Level
removes the enchantment level cap from 255 to the integer limit, negative level also works
Homing Exp Orbs
Makes experience orbs fly towards you.
Pocket Nether Link
Never venture to the Nether again!
燐/Hesperus
Lighting optimization mod
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How many times did you die?
FlashFyre's Enchantments
My take on an enchantments mod.
Scape and Run: Parasites Survival Addon (by NoCube)
Adds quality of life content to help you survive the parasite invasion.
Scape and Run: Parasites NoCube's Addon Tweaks
A unofficial, but simple mod made to fix various mcreator limitations found in the SRP addons by NoCubes
Scape and Run: Parasites Nests Addon (by NoCube)
Parasite nests will spawn around the world. Try to loot them, but beware of guards.
Path Under Gates
Lets grass paths exist under fence gates.
Future Fireproof
Backports fireproof item logic to 1.12.2. Includes per-item fireproof configuration and a new Fireproof enchantment.
Optifine Check
Displays a reminder if optifine is not installed
Armor Sound Tweak
Plays the respective equip sound when (un)equipping armor in a menu
WaterSkin (Simple Difficulty)
WaterSkin version for Simple Difficulty
Ice Prevents Crop Growth
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Third Person Camera Fix
Fixes third-person camera glitch with not collidable blocks (e.g. TallGrass)
Xaero's Minimap - Scape and Run: Parasites
Adds Xaero's Minimap icons for the mobs from Scape and Run: Parasites.
Rustic BOP Woods
An addon for Rustic and Biomes O Plenty that adds tables and chairs for all the BOP wood types.
Villager Replant
Allows modded plants to be planted by villagers
Following Villagers
Villagers will follow players holding emerald blocks
MrCrayfish's Furniture Mod Rebuilt
Continuation of MrCrayfish's Furniture Mod in 1.12.2 with patches and a lot of new features for Minecraft 1.12.2, adds o...
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Show detail info when you put your cursor on effect card.
Bauble of Undying
Baubles integration for the Totem of Undying
Unseens Better Stronghold
Better Stronghold from End Expansion into it's own mod!
Scape and Run: Meshi
Food items out of Parasites & their Nodes for extended survival!
Scape and Run: Parasites Extra
Adds entities and modifies mechanics.
Scape and Run: Parasites Meteorite
Modifies the logic of how parasites emerge.
Scape And Run Parasites | Dynamic Sounds
Adds A Echo To The Parasite Sounds
Scape and Run: Parasites Medical Addon
Adds ways to resolve the debuffs from the SRP mod
Raids Backport
Pillagers and Raids from Pillage and Village backported into 1.12
Crossbows Backport
Crossbows backported into 1.12
Iron Chests (with Netherite Chest)
A fork of Iron Chest for 1.12 adding a Netherite Chest
More Stick Variants (MStV)
Sticks for every kind of wood. A base mod for other Variant Mods using Sticks as crafting ingredients.
Little Structures
Generation of several small structures scattered around the world
CameraOverhaul (Vintage)
Makes gameplay more satisfying through the use of various camera tilting. Backported to 1.12.2
Horror Ambience Music 2: Forgotten Tunes
This Resource pack replaces all of minecraft's music with dark atmospheric suspenseful music
GW Mods | Deepslate Backport
Also Tuff & Calcite (optional) and Legacy Textures! 1.12.2
WoolToString
Convert Wool Into String
Wild Netherwart
Nether Wart growing wild in the nether
Advanced Rotten Flesh to Leather
Simple mod, allows You to turn rotten flesh into leather
Scape and Run Tweaker
Adds in integrations to other tweaker mods, as well as offering config tweaks to better your experience.
Scape and Run: Emissives
Makes things that probably should glow, glow. Supports many SRP addons as well.
OptiNotFine
Fixing OptiFine, until something better comes.
Recurrent Complex Volts
Continuation of Recurrent Complex - tons of structures, fully customizable
Zaynen's Craftable Totem of Undying
Enable The Ability To Craft The Totem of Undying
Scape and Run: Parasites Quark
Adds parasitic variants of quark entities.
Zaynen's Craftable Nametag Mod
1 Paper + 1 String = 1 Nametag
No Increasing Repair Cost Backport
No Increasing Repair Cost mod for 1.12.2
Scape & Run Modernity - SRP Texture Updated
Updated textures for vanilla SRP in the style of modern textures
Bed Spawn Backport
Backports 1.15's instant spawn-point setting without sleeping, and fixes bed range asymmetry to match 1.13+.
Scape and Run: Parasites Deep Sea Danger
Adds parasites from the depths of the ocean
Spitfire: Throwable Fire Charges
Throw Fire Charges with right-click
Jappa Glass with Connected Textures
Jappa
Project Zomboid Music
Replaces all Minecraft music with music from Project Zomboid
Better Pet Teleporting
Vastly improve pet teleportation logic so you don't lose them. Supports all pets across all dimensions.
Ocean Floor - Patches
Adds patches of clay, gravel, and dirt to a sand ocean floor
Stygian End Re-Continuation
Welcome back, Stygian End.
Login HP Fix
Makes it so players login with the same HP they had when they logged out (ie. when max HP is changed)
Max Health Fixer
Fixes the MC-17876 bug
NoRealmsButton
a silly little mod to remove a silly little button
NonEvaporation
Put water in the Nether. Supports Forge and Fabric, 1.7.10-1.16.2.
Pickle's Enchantments
17 new and interesting new enchantments
Scavenge-Baubles
Compat between Scavenge & Baubles
Scavenge-ScalingHealth
Compat between Scavenge & ScalingHealth
Too Many Clerics
Balance fixes for villager careers
Shield Zombies
lets zombies have and use shields
Zaynen's Craftable Cobweb Mod
Use 5 String To Craft 1 Cobweb
Fishing Rod Reel Bobber Sound Terraria Coin
when a Fishing Rod Reel is pulled you will here a *Terraria Coin* sound effect if Player is 16 blocks within Reel, Loud,...
🌿 Jungle Panorama: Cool main menu
Transform the boring default main menu background into a dark, deep jungle surrounded by mountains.
L4D2 Cave Sounds
Adds a bit of spooky atmosphere by replacing the cave sounds with Special Infected cues.
Levviata's No Tree Punching Modernized
Makes No Tree Punching's textures resemble newer versions.
Modern Splash Texts
Modern Splash Texts is a resource pack that backports all of the splashes since Minecraft 26.2 to any older version of M...
Tree Seeds
No more saplings from leaves!
Der's Shaded Font Plus (Default 16x)
10'000+ Shaded Glyphs | Config | Hypixel Skyblock & Wynncraft Support | Languages | Tweaks | The most advanced default s...