lazyyyyy
Modby settingdust
Mainly optimize the game launching time for large pack
Type
Mod
CurseForge Downloads
2,067,228
CurseForge ID
1142812
Last Updated
Apr 13, 2026
Description
lazyyyyy
You know, we are lazy. Of course, both the game and computer are lazy as well.
This mod here for let them be lazyyyyy.
Mainly through asynchronous and lazy loading so that unnecessary logic doesn't prevent the game from launching.
Take advantage from index for trading the cpu time with the memory and disk.
Features
Game launching
- Faster mixin config loading. Need Sinytra Connector or Mixin Booster on Forge to work.
- (YACL) YACL image resource lazy and async loading.
- Load when trying to render it. Won't render before loaded
- (Kiwi) Faster manifest finding
- The manifest has to be in the jar of the mod itself. No trading honestly. No one will put a manifest of another mod in their own mod.
- Lazy entity/block entity/player renderer
- Load when trying to render it. Won't render before loaded
- (Entity Sound Features) Async sound event loading.
- Load when trying to play it. Won't play before loaded
- (MoreMcmeta) Optimize the memory usage
- Pack resource cache
- Like how ModernFix works but for more pack types. Will disable the same function in ModernFix.
- Faster module configure
- Backport https://github.com/openjdk/jdk/pull/16818 from java 22 to java 17. Need jvm supporting runtime agent. Use OpenJDK, please.
- https://github.com/openjdk/jdk/pull/15926 for reference
- (WeaponMaster) Faster initialize
- (Puzzles Lib) Fabric api implementation for model baking events
- (Ice And Fire) Faster model loading
World Loading
- (Simply Swords) Faster config
- (Every Compat: Wood Good) Faster config.

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