Modscraper Modscraper Minecraft
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snapcam

Mod

Placeable camera for Minecraft fabric 1.21.1 — enter its view, shoot handheld, or use the self-timer. No commands, no custom keybinds. Inspired by the Education Cam.

Type

Mod

Modrinth Downloads

71

Modrinth ID

7NPk0vuz

Last Updated

Jun 26, 2026

Description

Snapcam

Snapcam adds a placeable camera to Minecraft. Point it at a scene, then shoot in whichever style suits the moment:

  • Handheld — hold the camera item, crouch and press Use to enter handheld mode, then shoot at any time while crouching. Release crouch to exit.
  • Live view — place the camera in the world, walk up to it, and step inside: look around freely, zoom in/out, and shoot whenever you're ready.
  • Self-timer — place the camera, crouch-click it from close range to start a 5-second countdown, then get into the shot before it fires.

No commands. No custom keybinds — only Use and Sneak. Works on controllers and Steam Deck.

Inspired by the Minecraft: Education Edition camera. Requires Fabric on Minecraft: Java Edition 1.21.1, installed on both server and client.

Features

Placing a camera

Hold the Camera item (creative inventory → Tools & Utilities) and press Use on any block face:

  • On a flat surface — places a tripod camera on the ground, lens facing toward you.
  • On a side face — mounts the camera to the wall, lens pointing outward.
  • On the underside of a block — mounts the camera to the ceiling. A centred plate grips the block above; a rod hangs down to the pan/tilt head.

The camera is a server-side entity: every player on the server sees it.

Entering camera view

Use an unoccupied camera to switch your POV to it. While inside:

  • Your character stays at its original position (visible to other players and in your own screenshots).
  • Mouse / stick input rotates the camera view.
  • Scroll wheel or W / S zooms in and out (12–200 mm equivalent focal length, shown in the viewfinder HUD). Zoom is saved per camera and restored the next time any player enters it. The lens barrel extends on the model as a visual cue.
  • All movement input is suppressed — the camera is fixed.
  • The vanilla HUD (hotbar, crosshair, health bar) is hidden.
  • Press Sneak to exit and return to your own body.

Only one player can occupy a camera at a time.

Taking a screenshot

Situation Input Result Inside camera view Use / trigger Screenshot from camera POV Inside camera view Scroll / W / S Zoom in or out Outside, holding Camera item Hold Shift + Use (not aimed at a camera) Enters hand-held mode — Use to shoot, release Shift to exit Outside, holding Camera item (within ~20 blocks of a camera) Shift + Use the camera 5-second countdown, then auto-shot from that camera

Screenshots are saved by Minecraft's normal screenshot system (screenshots/ folder, sequential numbering). A white flash confirms each shot.

Timed shot (self-timer)

Step close to a placed camera you are not inside and Shift + Use it. A large countdown number (5 → 1) appears on screen. After five seconds the mod briefly enters the camera's POV, takes the screenshot, and returns you to normal play — so you can step in front of the camera before it fires.

The timer cancels automatically if the targeted camera is removed or claimed by another player.

Removing a camera

Hit the camera entity to break it. It drops the Camera item regardless of who placed it.

Compatibility

Mod Status Xaero's Minimap Supported — minimap is hidden while in camera view Mod Menu Supported — mod appears in the list (no config screen yet) Controlify Supported — set Sneak to held mode (not toggle) in Controlify settings Other HUD mods May render on top of camera view; MIT licensed, feel free to patch

Requires the mod on both server and client. The POV switch is coordinated server-side; clients without the mod cannot accidentally enter camera view on a modded server.

Recommended server setting — interaction range

Holding the Camera item extends entity interaction range to ~20 blocks on the client, allowing timed shots to be triggered from across a room. On Paper servers, raise the server-side limit to match so the extended reach isn't silently clamped:

# paper-global.yml misc: max-entity-reach: 20.0

On a Fabric server the equivalent is provided by the Reach Entity Attributes mod.

Dependencies

Dependency Side Required Fabric Loader ≥ 0.15 Both Yes Fabric API 0.116.x + 1.21.1 Both Yes Mod Menu Client No (recommended)

License

MIT — © 2026 Lasrach [email protected]

Compatibility

Mod Loaders

Fabric

Game Versions

1.21.1

Screenshots

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External Resources