Declarative UI
ModAdds data-driven UI, fully server-side.
Description
Declarative UI
A data-driven UI mod for Minecraft using Fabric, making creation of GUIs easier and creating commands possible within a datapack.
No need to learn Java or Kotlin.
Containers also exist, so you could try making a sell gui, etc.
📖 Usage
To create a datapack, you can use /datapack create <id> <description>. You'll find it in your world's datapacks folder.
To create a GUI, which also allows customized slot actions and titles, create a JSON file within its data/<namespace>/declarative_ui/menu folder you'll create. For the format of the JSON, check the Menu Generator
To create a Command, with or without parameters, follow previous steps but put the JSON within data/<namespace>/declarative_ui/command and check the Command Generator for the format.
To create a container, create a JSON file within data/<namespace>/declarative_ui/container and put a number greater than 0 in a size field.
To handle a custom click action, create a JSON file within data/<namespace>/declarative_ui/custom_click_action and put a function path in a function field.
📖 Extra Commands
- Use
/item (modify|replace) containerfor command modification of player stored containers - Use
/declarative_ui open <targets> <menu>to open a menu /execute if container
📖 Loot Tables
- In 1.21.11+ you can choose the
declarative_ui:containerslot source in a slot entry
You can also download the .mcdoc and commands.json files for Spyglass here: https://cdn.modrinth.com/data/5UTWPtx3/versions/ACQaQoYf/spyglass.zip?mr_download_reason=standalone
Compatibility
Mod Loaders
Game Versions
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Screenshots
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