FIrst Aid New
Modby maoruiq
A port of First Aid with more realistic mechanism
Type
Mod
CurseForge Downloads
12,500
CurseForge ID
1485848
Modrinth Downloads
7,520
Modrinth ID
yNbhkSj2
Last Updated
Jul 6, 2026
Description
# First Aid New
First Aid New is a port of the original **First Aid** mod by ichttt, updated for modern Minecraft versions and loaders, with expanded realism features, stronger visual effects, and new mechanics such as unconsciousness.
Original project: [https://www.curseforge.com/minecraft/mc-mods/first-aid](https://www.curseforge.com/minecraft/mc-mods/first-aid)
## Features
* Split-body health system (head, torso, arms, legs, etc.)
* More realistic survival mechanics
* Enhanced vision effects for injuries and status effects
* Additional mechanics (e.g., unconsciousness)
## Screenshots
  
## Command Setup Guide
Players with OP or sufficient command permissions now receive a compact First Aid command tip when they join the game. The in-game tip supports two interactions:
* Click a bracketed command to prefill the chat box with a recommended command.
* Hover a bracketed command to see what it changes and which syntax to start from.
### Quick Start
If you want a solid default setup first, start with these three commands:
```
/firstaid pain dynamic
/firstaid suppression dynamic
/firstaid medicineeffect assisted
```
This setup keeps the mod readable without flattening its identity:
* `pain dynamic`: pain feedback follows injury severity instead of staying permanently soft.
* `suppression dynamic`: suppression reacts to combat pressure for a stronger battlefield feel.
* `medicineeffect assisted`: medicine still has pacing, but it is less punishing than `realistic`.
### Common Commands (for 1.1.0 and above)
#### Pain Intensity
```
/firstaid pain dynamic
/firstaid pain mild
```
* `dynamic`: pain-related feedback scales with how badly the player is hurt.
* `mild`: keeps pain effects lighter for more casual servers.
#### Suppression Intensity
```
/firstaid suppression dynamic
/firstaid suppression mild
```
* `dynamic`: suppression changes with combat pressure.
* `mild`: keeps suppression lighter if you want less aggressive visual disruption.
#### Medicine Timing
```
/firstaid medicineeffect realistic
/firstaid medicineeffect assisted
/firstaid medicineeffect casual
```
* `realistic`: slowest and most survival-focused.
* `assisted`: recommended default for a balanced experience.
* `casual`: fastest activation and the least demanding option.
#### Rescue Wake-Up Delay
```
/firstaid revivewakeup on 15
/firstaid revivewakeup off
```
* `on `: rescued players stay down until the delay expires.
* `off`: rescued players stand up immediately.
If you want rescue to create a tactical recovery window, start with `on 15` or `on 20`.
### Advanced Tuning
#### Injury Debuffs
```
/firstaid injurydebuff normal
/firstaid injurydebuff low
/firstaid injurydebuff off
/firstaid injurydebuff minecraft:slowness off
```
* The first three commands change injury debuffs globally.
* `minecraft:slowness off` shows how to disable a single effect without changing the rest.
* A good workflow is to keep the global mode at `normal` and then override only the effects you want to soften or disable.
### Debug Command
`/damagePart` is mainly for testing locational damage behavior and is not intended for normal players.
```
/damagePart HEAD 4
/damagePart HEAD 4 nodebuff
```
* The first command applies locational damage to the head.
* The second command skips the linked debuff, which is useful when you only want to test damage values or UI feedback.
### Recommended Presets
#### Survival-Oriented Server
```
/firstaid pain dynamic
/firstaid suppression dynamic
/firstaid medicineeffect realistic
/firstaid revivewakeup on 20
/firstaid injurydebuff normal
```
#### Balanced Server
```
/firstaid pain dynamic
/firstaid suppression dynamic
/firstaid medicineeffect assisted
/firstaid revivewakeup on 15
/firstaid injurydebuff low
```
#### Casual Server
```
/firstaid pain mild
/firstaid suppression mild
/firstaid medicineeffect casual
/firstaid revivewakeup off
/firstaid injurydebuff low
```
## Extension API
Third-party mods can add custom First Aid treatment items and direct-use medicines through the public extension API.
- Common API overview: [docs/firstaid-extension-api.md](./docs/firstaid-extension-api.md)
- Fabric setup: [docs/firstaid-extension-fabric.md](./docs/firstaid-extension-fabric.md)
- NeoForge setup: [docs/firstaid-extension-neoforge.md](./docs/firstaid-extension-neoforge.md)
- Forge 1.20.1 setup: [docs/firstaid-extension-forge1.20.1.md](./docs/firstaid-extension-forge1.20.1.md)
## Credits & License
* Based on **First Aid** by ichttt.
* This port is distributed under the **GPL-3.0** license, consistent with the original project.
Compatibility
Mod Loaders
Fabric
Forge
Neoforge
Game Versions
1.20.1
1.21.1
1.21.2
1.21.3
1.21.4
1.21.11
26.1
26.1.1
26.1.2
26.2
Screenshots
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