Does It Tick?
Modby Txni
Minecraft's dumbest server performance mod.
Type
Mod
CurseForge Downloads
0
CurseForge ID
543308
Modrinth Downloads
0
Modrinth ID
vmg6jaPW
Last Updated
Apr 13, 2026
Description

Does it Tick is an entity ticking optimization mod, that greatly speeds up server performance with a simple philosophy:
If a sheep is 12 chunks away, and no one sees it, does it tick?
The answer is no, it shouldn't, and neither should lots of things that don't affect the player experience. So we simply turn it off! This surprisingly causes little issues, besides breaking some expected behaviour of AFK farms.


This mod also integrates with both FTB Chunks and Open Parties and Claims, so you can simply claim chunks where you want entities to tick as normal when you are not near them.
Since this is a fairly invasive optimization mod, a long list of config options is provided so that you can disable the optimization for certain entities. A reasonably sane default whitelist is included so that entities like the Ender Dragon, Ghasts, and other things that need to tick for gameplay reasons will not be effected.
If you experience any issues with modded entities not working, or being frozen in place when far away, make a GitHub issue!
Similar Mods
Origins: Legacy
Unofficial forward port of Origins 1.20.1 up to the latest version of Minecraft.
Beautified Chat [Server]
💬 A highly configurable mod to change the style and colour of chat messages server-wide.
Glowstone Dust Recipe
adds a simple recipe for glowstone dust
Easy Mob Spawn Control - edit spawn rate & mob cap, disable mobs
Quickly adjust spawn rate, ban mobs or change mob limit with in-game menu
HexDebug
A Hex Casting addon for debugging and editing hexes.
Mouse Key Inventory Fix
Fixes the almost ten-year-old issue with mouse key binds not working in inventories
Included in Modpacks
Better MC [FORGE] - BMC4
Christmas Dreams
Storm Chasers Saga 2
Socky's Create Modpack
Cyclo's Gearbound