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zombie+

Mod

adds new zombie variants to your game

Type

Mod

Modrinth Downloads

43

Modrinth ID

DIifBFmq

Last Updated

May 21, 2026

Description

This mod adds two new variations of the zombie to try and make the world a little more feel more diverse and organic (More is on the way!)

4 new zombie variants:

  • Cold Zombie: spawns in cold biomes, inflicts slowness on hit (the model is still messy; working on it)

  • Cold Zombie Horse: has a chance to spawn in cold biomes with a cold zombie on it's back with a spear

  • Jungle Zombie: spawns in jungle and sparse jungle inflicts poison on hit (also dies faster to sunlight so Im not torturing you too much)

  • Cave Zombie: spwans under Y level 0, 2.5 blocks tall, always holds either a stone or an iron pickaxe.

  • Deep Cave Zombie: has a chance to spawn under Y level -40, full iron armor + pickaxe; extremely strong

  • Swamp Zombie: spawns in swamps, has a poison cloud effect on death

  • Cold Rotten Flesh: gives slowness and hunger, extinguishes fire (if the player is burning)- can be brewed into 'potion of freezing'

  • Poison Rotten Flesh: gives poison and hunger, can be brewed into 'potion of venom'

  • Undead trim: found in mansion/spawners, currently appliable only on swords

  • Venom Blade: trimmable on diamond sword with undead trim and poison rotten flesh. has baseline 25% chance to inflict poison I

  • Glacial Blade: trimmable on diamond sword with undead trim and cold rotten flesh. has baseline 25% chance to inflict slowness I

  • Affliction: each level adds +15% to effect inflicting for the Blades; 3 levels

Compatibility

Mod Loaders

Fabric

Game Versions

26.1

Screenshots

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External Resources