Not Entirely Random Item
Modby skvipers
A highly configurable mod that replaces mining with timed item generation and stage-based progression.
Type
Mod
CurseForge Downloads
1,444
CurseForge ID
Modrinth Downloads
240
Modrinth ID
Last Updated
Oct 10, 2026
Description

🚀 NERI — Not Entirely Random Item A highly configurable progression mod that replaces traditional resource gathering with automated, staged item generation.
Designed for skyblock, void worlds, and custom progression maps, NERI gives you full control over how players obtain resources — even in completely empty worlds.
🌌 New: Void World Generation NERI now includes a custom void world generator:
🪐 NeriVoidChunkGenerator True void world with vanilla biome distribution Supports: biome_size scaling spawn_biome (guaranteed biome near spawn) ➡️ This allows biome-dependent gameplay even in a skyblock environment.
⚙️ Core Idea Instead of mining, items and resources are generated over time from configurable pools.
Progression is divided into stages, unlocking new items, mechanics, and systems as you advance.
🧩 Key Features ⏱️ Timer-Based Generation Items are generated automatically every N ticks Fully configurable timing and delivery Supports direct player delivery or automation 🧭 Stage-Based Progression Each stage defines: loot pool generation speed unlock conditions Supports:
item-based progression advancements time-based unlocks manual triggers 🏗️ World Interaction Systems 🧱 Block Spawner Places blocks into the world over time Category-based system using item frames Now supports: biome restrictions dimension restrictions 💧 Liquid Spawner (NEW) Generates water or lava source blocks above itself Configurable interval Supports placement area (width × length) Category system (via item frames) ➡️ Perfect replacement for infinite water/lava setups in skyblock
🏺 Archaeology System (NEW) Block Spawner can now generate: suspicious sand suspicious gravel Automatically assigns loot tables Players can brush blocks for rewards Includes default loot:
pottery sherds armor trims echo shards emeralds 🌍 Biome Restrictions (NEW) Both Block Spawner and Liquid Spawner support: biomes restrictions in config ➡️ Enables biome-based progression even in void worlds
🎁 Advanced Loot System Weighted random generation Supports: items tags loot tables pre-filled containers Includes post-1.20.1 items otherwise unobtainable in void worlds: biome plants mob drops structure loot 📦 Give Controller Central automation block Handles all generated items Features: Multiple distribution modes: first_fit round_robin each Advanced filtering: item frames NBT support Comparator output (NEW) Emits redstone signal based on inventory fill Enables overflow protection systems ♻️ Tier Recycler Re-generates loot from previous stages Helps reuse outdated resources Now respects overflow behavior settings correctly.
⚡ Performance & Control 🧠 Overflow Behavior (NEW) Configurable handling when inventory is full:
"drop" — items drop on ground (default) "skip" — items are discarded (lag-friendly) Applies to:
Give Controller Tier Recycler Player fallback 🎒 Improved Loot Containers Color-coded bundles: 🟢 plants 🟡 food 🟣 endgame 🟢 seeds ⚪ ores 👥 Multiplayer Ready Team-based progression Shared stages between players 🖥️ HUD Overlay Displays: current stage generation timer ⚡ Extra Mechanics 🔔 Bell — bonus item with cooldown ⚡ Lightning — instant bonus generation 🛠️ Configuration NERI is fully data-driven:
JSON-based configuration Customize: stages loot timing biome/dimension rules
🌌 Perfect For Skyblock & void worlds Hardcore progression packs Automation-focused gameplay Custom survival experiences
Designed specifically around NERI progression Features staged gameplay and automation-focused mechanics Continuously updated alongside the mod ➡️ Perfect starting point if you want a complete gameplay experience without manual configuration
⚠️ Note This mod is actively evolving — expect new systems and balance changes.
Compatibility
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