Description

🚀 NERI — Not Entirely Random Item
A highly configurable progression mod that replaces traditional resource gathering with automated, staged item generation.
Designed for skyblock, void worlds, and custom progression maps, NERI gives you full control over how players obtain resources — even in completely empty worlds.
🌌 New: Void World Generation
NERI now includes a custom void world generator:
🪐 NeriVoidChunkGenerator
True void world with vanilla biome distribution
Supports:
biome_size scaling
spawn_biome (guaranteed biome near spawn)
➡️ This allows biome-dependent gameplay even in a skyblock environment.
⚙️ Core Idea
Instead of mining, items and resources are generated over time from configurable pools.
Progression is divided into stages, unlocking new items, mechanics, and systems as you advance.
🧩 Key Features
⏱️ Timer-Based Generation
Items are generated automatically every N ticks
Fully configurable timing and delivery
Supports direct player delivery or automation
🧭 Stage-Based Progression
Each stage defines:
loot pool
generation speed
unlock conditions
Supports:
item-based progression
advancements
time-based unlocks
manual triggers
🏗️ World Interaction Systems
🧱 Block Spawner
Places blocks into the world over time
Category-based system using item frames
Now supports:
biome restrictions
dimension restrictions
💧 Liquid Spawner (NEW)
Generates water or lava source blocks above itself
Configurable interval
Supports placement area (width × length)
Category system (via item frames)
➡️ Perfect replacement for infinite water/lava setups in skyblock
🏺 Archaeology System (NEW)
Block Spawner can now generate:
suspicious sand
suspicious gravel
Automatically assigns loot tables
Players can brush blocks for rewards
Includes default loot:
pottery sherds
armor trims
echo shards
emeralds
🌍 Biome Restrictions (NEW)
Both Block Spawner and Liquid Spawner support:
biomes restrictions in config
➡️ Enables biome-based progression even in void worlds
🎁 Advanced Loot System
Weighted random generation
Supports:
items
tags
loot tables
pre-filled containers
Includes post-1.20.1 items otherwise unobtainable in void worlds:
biome plants
mob drops
structure loot
📦 Give Controller
Central automation block
Handles all generated items
Features:
Multiple distribution modes:
first_fit
round_robin
each
Advanced filtering:
item frames
NBT support
Comparator output (NEW)
Emits redstone signal based on inventory fill
Enables overflow protection systems
♻️ Tier Recycler
Re-generates loot from previous stages
Helps reuse outdated resources
Now respects overflow behavior settings correctly.
⚡ Performance & Control
🧠 Overflow Behavior (NEW)
Configurable handling when inventory is full:
"drop" — items drop on ground (default)
"skip" — items are discarded (lag-friendly)
Applies to:
Give Controller
Tier Recycler
Player fallback
🎒 Improved Loot Containers
Color-coded bundles:
🟢 plants
🟡 food
🟣 endgame
🟢 seeds
⚪ ores
👥 Multiplayer Ready
Team-based progression
Shared stages between players
🖥️ HUD Overlay
Displays:
current stage
generation timer
⚡ Extra Mechanics
🔔 Bell — bonus item with cooldown
⚡ Lightning — instant bonus generation
🛠️ Configuration
NERI is fully data-driven:
JSON-based configuration
Customize:
stages
loot
timing
biome/dimension rules
🌌 Perfect For
Skyblock & void worlds
Hardcore progression packs
Automation-focused gameplay
Custom survival experiences
Designed specifically around NERI progression
Features staged gameplay and automation-focused mechanics
Continuously updated alongside the mod
➡️ Perfect starting point if you want a complete gameplay experience without manual configuration
⚠️ Note
This mod is actively evolving — expect new systems and balance changes.