SlashBlade JS
ModAn mod that facilitates developers in editing and creating recipes for Slashblade: Resharped using KubeJS scripts, along with utilizing its events.
Type
Mod
Modrinth Downloads
18,384
Modrinth ID
dA2TGGJp
Last Updated
Jul 4, 2026
Description
Slashblade JS
An mod that facilitates developers in editing and creating recipes for Slashblade: Resharped using KubeJS scripts, along with utilizing its events.
What Can It Do?
Here's a ready-to-use example:
// priority: 0 /* Server Side */ // When Slashblade checks power state: If not powered, consume 10 ProudSoul to enter charged state SlashBladeJSEvents.powerBlade(event => { let state = BladeState.of(event.blade) let proudsoul = state.proudSoulCount if (!event.isPowered() && proudsoul >= 10) { state.setProudSoulCount(proudsoul - 10) event.setPowered(true) } event.user.tell("ProudSoul: " + proudsoul) // Notify player of current ProudSoul value }) // A custom Slashblade recipe ServerEvents.recipes(event => { event.recipes.slashblade.slashblade_shaped_recipe("slashblade:slashblade", [ "ABA", "CSC", "ABC" ], { "S": SlashBladeIngredient.of( SlashBladeRequestDefinition.name("slashblade:fox_black") // Required base blade .killCount(233) // Kill count requirement .proudSoul(114514) // ProudSoul requirement .refineCount(10) // Refinement count requirement .addEnchantment(SBEnchantmentDefinition.of("minecraft:power", 2)) // Enchantment requirement .build() // Don't forget to .build() ), "A": "minecraft:golden_apple", // Other materials (like vanilla recipes) "B": "#forge:bones", "C": "minecraft:cake", }, "slashblade:fox_white"/* Resulting blade ID */) }) // Create your custom blade ServerEvents.highPriorityData(event => { let customBlade = SBSlashBladeDefinition.of("kubejs:test_blade", // Your blade ID SBRenderDefinition.newInstance() // Render properties .effectColor(2039347) // Blade effect color (hex RGB to decimal) .standbyRenderType(SBCarryType.DEFAULT) // Sheathed position .modelName("kubejs:model/named/test_blade.obj") // Path: ./kubejs/assets/kubejs/model/named/test_blade.obj .textureName("kubejs:model/named/test_blade.png") // Path: ./kubejs/assets/kubejs/model/named/test_blade.png .build(), // Don't forget to .build() SBPropertiesDefinition.newInstance() .maxDamage(666) // Max durability .baseAttackModifier(999) // Base attack damage .slashArtsType("slashblade:void_slash") // Set special attack .addSpecialEffect("slashblade:wither_edge") // Add special effect .defaultSwordType([SBSwordType.FIERCEREDGE, SBSwordType.BEWITCHED]) // Set blade types .build(), // Don't forget to .build() [ // Default enchantments SBEnchantmentDefinition.of("minecraft:power", 5), SBEnchantmentDefinition.of("minecraft:unbreaking", 10) ] ) // Register to game event.addJson("kubejs:slashblade/named_blades/test_blade.json", SBSlashBladeDefinition.toJSON(customBlade)) })License
This mod is open-source under the GPL v3.0 License.
You may include it in your modpacks/servers as long as you comply with the license terms.
Compatibility
Mod Loaders
Game Versions
Similar Mods
Floricraft
Usage of Flower is only for Dye? No! Craft Sachets and get new effects from Flower!
Immersive Horse Riding
Makes horse riding more immersive with acceleration and camera bobbing and weightiness.
Cartoon Dog (Cave Dweller) (DISCONTINUED)
Cartoon Cat's cousin Cartoon Dog is here...
Adaptive Optimization(reborn)
"A mod that dynamically optimizes Minecraft performance based on system load and in-game conditions."
Shingeki no Kyojin (Attack On Titan)-premise (Hook Shot)
Japanese anime Attack On Titan (mod)
The Spineclaw (dweller) (horror)
Something new stalks the caves..