Doomlike Dungeons
Modby JaredBGreat
Causes procedurally generated dungeons rembling Doom levels to be placed in worlds
Type
Mod
CurseForge Downloads
44,943,668
CurseForge ID
74246
Last Updated
Apr 13, 2026
Description
This mod will add dungeons meant to resemble levels from retro "2 1/2d" first-person shooters and was inspired by earlier dungeons mods and by Oblige (especially version 3.57), a random level generator for Doom. The goal is to create interesting, tactically challenging, and highly varied multi-room dungeons that are fun to explore and rewarding to conquer.
Doomlike Dungeons differs from most other dungeons and structure mods, in that it uses no prefabricated rooms or structures, but instead generates the entire dungeon, including all room geometry at run time. If yous see an enteresting room there is a good chance it is unique to your world, never seen by anyone else. Oh, and the dungeons are big -- they can be as much as 13 chunks accross, longer that the default render distance!
The mod can be highly configured using -- using theme files and it API (1.x.x) or with data packs (2.x.x), altering the dungeon themes, changing what mobs spawn (including mobs from other mods), and creating unique loot with NBT is all possible through the use of data packs.
Being stuck in 1.12.2 and believed a "dead" mod for years, Doomlike Dungeons is back for new Minecraft version and as thrilling as ever!
This mod works great with Dungeon Mobs (1.12.2); try it to add monsters from the original role playing game. This mod works great with Lycanite's Mobs (1.12.2); try it to add Doomlike mobs (among others). There is a resource pack that will give special graphics for the default / demo special loot items.
After being thought "dead" for years, Doomlike Dungeons lives! Just be sure you use the latest Forge version with 1.19.4 or it may not work.
Screenshots
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