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Dynamic Damage

Mod

Displays stylish, animated damage numbers above entities in the world.

Type

Mod

Modrinth Downloads

469

Modrinth ID

5yjK29ni

Last Updated

May 27, 2026

Description

Preview

Gif preview

This mod displays customizable damage indicators above entities when they take damage. It is a server-side mod that accurately transmits damage events to clients, ensuring full compatibility and consistency in multiplayer environments.

Features

  • Server-Authoritative: Damage is detected on the server and sent to nearby clients, meaning the numbers you see are the real damage dealt.
  • Critical Hit Distinction: Critical hits are visually distinct from normal hits, with their own configurable color, size multiplier, and animation intensity. The mod uses vanilla logic to detect critical hits from players.
  • Smooth Animations: Indicators have a fluid life cycle, featuring an initial 'pop' effect, a gentle upward drift with easing, and a clean fade-out animation.

In-Game Configuration

The mod is fully configurable in-game using ModMenu (recommended) and Cloth Config (required). The configuration file is also available at config/damage_indicator.json.

You can fine-tune nearly every aspect of the indicators:

  • Display Settings:

    • Enable or disable the mod entirely.
    • Set the maximum render distance for indicators.
    • Adjust the base scale (size) of the numbers.
  • Text & Color:

    • Define a custom damage format string (e.g., %.1f for one decimal place).
    • Toggle between showing decimals or rounding to whole numbers.
    • Set custom colors for both normal and critical damage using a color picker.
  • Animation:

    • Lifetime: How long an indicator stays on screen.
    • Pop Duration: The length of the initial bounce/pop animation.
    • Fade Start Time: When the indicator should begin to fade out.
    • Vertical Speed: How fast the indicator floats upwards.
    • Horizontal Spread: The random horizontal offset for new indicators.
  • Critical Hits:

    • Critical Scale Multiplier: How much larger critical hits are compared to normal ones.
    • Critical Pop Effect: The intensity of the pop animation specifically for critical hits.
    • Normal Pop Effect: The intensity of the pop animation for normal hits.

Compatibility

Mod Loaders

Fabric Neoforge

Game Versions

1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 +2 more

Screenshots

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External Resources