Modscraper Modscraper Minecraft
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Capture Nets

Mod

by Kestalkayden

A reusable net that captures any passive or neutral mob — including modded ones — and releases them anywhere with full NBT preserved. Named pets, color variants, ages, and tame state all survive the trip.

Type

Mod

CurseForge Downloads

5,524

CurseForge ID

1552018

Modrinth Downloads

1,710

Modrinth ID

RshVWSvI

Last Updated

Aug 15, 2026

Description

![Capture Net for Fabric / Neoforge](https://i.imgur.com/Uq5n76D.png) # Capture Net A simple, reusable utility for relocating animals in Minecraft 26.1.x — without having to herd, lead, or boat them across half the world. Available for both **Fabric** and **NeoForge**. --- ## What it does - **Right-click an animal** with an empty net → the mob is stored inside the net. - **Right-click a block** with a filled net → the mob is released on the clicked face. - The net is **reusable** — no consumable charges, no durability loss. - A single net holds **one mob at a time**. ## Full NBT preservation When you capture a mob, the net saves the entity's complete NBT — not just the type. That means: - Your **named pets** keep their names - **Pink sheep** stay pink - **Tamed wolves** still belong to you on release - **Baby chickens** stay baby - **Modded entities** with custom data extensions work transparently — no special compatibility patches needed ## Rich tooltip The net's tooltip tells you exactly what's inside, including: - The mob's custom name (if any) - Color / variant / breed (sheep color, cat coat, wolf type, axolotl variant, etc.) - A "baby" marker for juveniles Examples: > Contains: Bessie · Pink Sheep > Contains: Wild Axolotl · baby > Contains: Whiskers · Calico Cat Modded mobs without a registered variant adapter degrade gracefully — they still show name + entity type, just without the variant prefix. ## What can be captured ✅ **Allowed**: any passive or neutral living entity — animals, villagers, golems, allays, axolotls, modded creatures, etc. ❌ **Blocked**: players, bosses (Ender Dragon, Wither, Warden), and anything in the `MONSTER` mob category. A future reinforced net tier may unlock hostile capture. ## Recipe ![Crafting Recipe for Capture Net](https://i.imgur.com/JdOEXyA.png) ## For modpack authors and other mod developers This mod publishes the item tag **`#capturenet:nets`**, which contains all capture-net items shipped by any mod. If you're building a feature that should accept "any capture net" (e.g., a husbandry block, a custom recipe), read this tag rather than checking for specific item IDs. ## Status This is an early release. Planned future work: - **Reinforced Capture Net** — a higher-tier net capable of capturing hostile mobs (single-use, expensive) - Datapack tags for blocking/allowing specific entities per modpack - Optional extended tooltip (shift-hold) with health, owner, etc. ## License [CC0-1.0](LICENSE) — public domain, do anything you want with this code.

Compatibility

Mod Loaders

Fabric Neoforge

Game Versions

1.21.1 1.21.4 1.21.5 1.21.8 1.21.11 26.1 26.1.1 26.1.2 26.2-rc-2 26.2

Recommended Gear

Affiliate

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Screenshots

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Included in Modpacks (1)

External Resources