Description

# Capture Net
A simple, reusable utility for relocating animals in Minecraft 26.1.x — without having to herd, lead, or boat them across half the world.
Available for both **Fabric** and **NeoForge**.
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## What it does
- **Right-click an animal** with an empty net → the mob is stored inside the net.
- **Right-click a block** with a filled net → the mob is released on the clicked face.
- The net is **reusable** — no consumable charges, no durability loss.
- A single net holds **one mob at a time**.
## Full NBT preservation
When you capture a mob, the net saves the entity's complete NBT — not just the type. That means:
- Your **named pets** keep their names
- **Pink sheep** stay pink
- **Tamed wolves** still belong to you on release
- **Baby chickens** stay baby
- **Modded entities** with custom data extensions work transparently — no special compatibility patches needed
## Rich tooltip
The net's tooltip tells you exactly what's inside, including:
- The mob's custom name (if any)
- Color / variant / breed (sheep color, cat coat, wolf type, axolotl variant, etc.)
- A "baby" marker for juveniles
Examples:
> Contains: Bessie · Pink Sheep
> Contains: Wild Axolotl · baby
> Contains: Whiskers · Calico Cat
Modded mobs without a registered variant adapter degrade gracefully — they still show name + entity type, just without the variant prefix.
## What can be captured
✅ **Allowed**: any passive or neutral living entity — animals, villagers, golems, allays, axolotls, modded creatures, etc.
❌ **Blocked**: players, bosses (Ender Dragon, Wither, Warden), and anything in the `MONSTER` mob category. A future reinforced net tier may unlock hostile capture.
## Recipe

## For modpack authors and other mod developers
This mod publishes the item tag **`#capturenet:nets`**, which contains all capture-net items shipped by any mod. If you're building a feature that should accept "any capture net" (e.g., a husbandry block, a custom recipe), read this tag rather than checking for specific item IDs.
## Status
This is an early release. Planned future work:
- **Reinforced Capture Net** — a higher-tier net capable of capturing hostile mobs (single-use, expensive)
- Datapack tags for blocking/allowing specific entities per modpack
- Optional extended tooltip (shift-hold) with health, owner, etc.
## License
[CC0-1.0](LICENSE) — public domain, do anything you want with this code.