ProjectileGhostFix
ModFabric server-side mod that reduces projectile ghosting against fast-moving targets.
Type
Mod
Modrinth Downloads
13
Modrinth ID
fDh1OUPz
Last Updated
May 29, 2026
Description
ProjectileGhostFix
ProjectileGhostFix reduces server-side projectile ghosting against fast-moving targets. Without ProjectileGhostFix, vanilla projectile collision can miss cases where a projectile starts inside a target's hitbox or crosses a moving target during the same tick.
Installation
Install on the server. A client-only install on multiplayer servers will not affect server-authoritative projectile collision.
Behavior
- Reduces projectile ghosting against fast-moving targets.
- Catches projectile hits that start inside a target's hitbox.
- Catches projectile hits where the projectile and target cross during the same tick.
- Keeps vanilla projectile hits unchanged when vanilla already detects the collision.
Configuration
ProjectileGhostFix creates config/projectile-ghost-fix/projectile-ghost-fix.properties on first launch. The default config enables the fix globally and leaves wind_charge.vs.player disabled, so wind-charge collisions against players stay vanilla unless a server owner opts in.
Server operators can change the config in-game:
/projectileghostfix status /projectileghostfix on /projectileghostfix off /projectileghostfix mode raystart_inside true /projectileghostfix mode swept_volume true /projectileghostfix pair set wind_charge player true /projectileghostfix pair set wind_charge player false /projectileghostfix pair clear wind_charge player /projectileghostfix pair list /projectileghostfix reloadPer-pair overrides use <projectile>.vs.<target>. Projectiles are entity registry paths such as wind_charge, ender_pearl, arrow, or any. Targets are player, projectile, other, or any.
Versions
- 26.1.x: Minecraft Java 26.1 through 26.1.2
Requirements
- Minecraft Java 26.1.x
- Fabric Loader 0.19.2 or newer
- Fabric API 0.149.1 or newer
License
Unlicense
Compatibility
Mod Loaders
Game Versions
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