Create: Stock Market
Modby Deokma
Turn your server's player economy into a real-time stock exchange
Type
Mod
CurseForge Downloads
151,731
CurseForge ID
1549447
Modrinth Downloads
5,445
Modrinth ID
CnrVw3tZ
Last Updated
Jul 14, 2026
Description

### Turn your server economy into a live, player-driven stock exchange.
---
**Create: Stock Market** adds a single block β the **Market Terminal**.
Place it. Right-click.
You now see **every shop on the server**, price history, trends, and the most active traders.
No commands.
No setup.
No admin configuration.
The economy explains itself.
---
## What this mod actually does
This mod scans the world for:
- **Numismatics Vendor** shops (coin prices)
- **Tradeworks TableCloth** shops (barter trades)
β¦and turns them into a **live market interface** similar to a stock exchange.
Players can:
- Find the best prices instantly
- See how prices change over time
- Track which items are actively traded
- Locate any shop in seconds
- Understand who controls the market
---
## π§ Dependencies
| Mod | Required | Why |
|-----|----------|-----|
| [Create](https://modrinth.com/mod/create) | β
| Core mod |
| [Create: Numismatics](https://modrinth.com/mod/numismatics) | β οΈ Optional | Enables coin-priced Vendor shops |
| [Tradeworks](https://modrinth.com/mod/tradeworks) | β οΈ Optional | Enables TableCloth barter shops |
| [Xaero's Minimap](https://modrinth.com/mod/xaeros-minimap) | β οΈ Optional | One-click waypoint to any shop |
The mod works even if only one shop type exists.
---
## π₯οΈ Market Interface Overview
The interface scales to any GUI size and has **three tabs**.
---
### ποΈ Shops β every shop on the server
A sortable, searchable table of all active shops.
**Columns**
Favourite Β· Item Β· Price Β· Owner Β· Mode Β· Dimension
**You can**
- Search by item or player
- Sort by any column
- Pin favourite shops
- Filter by:
- Buy / Sell
- Vendor / TableCloth
- Currency type or barter item
- Owner
- Dimension
Hover a row β see exact coordinates.
Right-click a row β add Xaeroβs waypoint.

---
### π Market β aggregated by item
This is where it becomes a **stock exchange**.
Each row is an item, not a shop.
**Shows**
- Average price
- Price change %
- Trade volume
- Trend (rising / falling / stable)
- Sparkline chart of last 24h
**Price history engine**
- Snapshot every 10 minutes
- 144 snapshots stored (24h)
- Saved in world data
- Survives restarts
Highly traded items are highlighted automatically.

---
### π Top Sellers β who runs the economy
A leaderboard of the most active traders.
- Ranked by real sales if available
- Otherwise by shop count
- Top 3 get medals
- Visual activity bars per player
You immediately see who dominates the market.

---
## βοΈ How it works (technical)
- Shops are indexed automatically on chunk load and block updates
- Data is sent only when UI opens (no background spam)
- Fully serverside logic
---
## π Issues, suggestions, ideas
Report here:
https://github.com/Deokma/create-stockmarket/issues
Compatibility
Mod Loaders
Neoforge
Game Versions
1.21.1
Screenshots
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