Mobbility [Core]
Modby UtherHel
Give mobs player abilities - spell casting with animations and cooldowns, dodging, and more. Core mod with shared functionality for Mobbility addons.
Type
Mod
CurseForge Downloads
6,161
CurseForge ID
1481325
Last Updated
Jul 8, 2026
Description

What is Mobbility?
Mobbility [Mob Ability] - a modular mod that gives mobs the same abilities players have. Mobs can cast spells with animations and cooldowns, dodge attacks, and use combat mechanics just like players do.
Important: The core mod provides shared functionality and commands. All major features are implemented in addons - you must install at least one addon for the mod to do anything useful.
Available Addons
Mobbility uses an addon system. Install the core mod + any addons for mods you have:
Magic Addons
- Mobbility [Addon: Iron's Spells 'n Spellbooks] (Forge) - Wizard AI with spell casting
- Mobbility [Addon: Spell Engine] (Fabric) - Alternative spell system integration
Combat Addons
- Mobbility [Addon: Combat Roll] (Fabric/Forge) - Mob dodging mechanics
How It Works
Mobs automatically gain new abilities when they spawn with appropriate items. Configure behavior via in-game config menus.
Requirements
- Minecraft: 1.20.1
- Fabric Loader: 0.15.11+ (for Fabric version)
- Forge: 1.20.1-47.4.10+ (for Forge version)
- Mob Player Animator: Required for mob animations
- Fzzy Config: Required for configuration
Configuration
Core and addons use TOML configuration files in config/mobbility/:
- mobbility.toml - Core settings
- irons_spellbooks.toml - Iron's Spells 'n Spellbooks addon
- spellcategories.toml - Spell categories for Iron's Spells 'n Spellbooks
- spell_engine.toml - Spell Engine addon
- combat_roll.toml - Combat Roll addon
Access via Mod Menu (Fabric) or Forge config menu.
Commands
/mobbility spawn <mobType> <presetName> [position] /mobbility debug polygon spawn <presetMobs> <golems> /mobbility debug polygon despawnScreenshots
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