Immersive Lanterns (Unofficial Patch
ModUnofficial patch of Immersive Lanterns by Toni. Removes hard dependencies on Sodium Dynamic Lights and Accessories, allowing use with LambDynamicLights and/or Curios API.
Description
The original Immersive Lanterns mod by Toni has not been updated for current loaders and shipped with hard dependencies that break many modpacks notably requiring specific dynamic-light and belt-slot mods even when you use alternatives.
This is an unofficial NeoForge 1.21.1 build that removes those requirements and restores proper optional integration. All credit for the mod concept and assets goes to Toni (Txni); this fork only ports and fixes compatibility (GitHub · issue #38 on the original repo).
What changed
- NeoForge 1.21.1 only no Fabric / old Forge / Stonecutter
- No txnilib native NeoForge config
- No hard
mods.tomldependencies the game loads without Curios, Accessories, or dynamic-light mods installed - Curios and Accessories use either or both in the same pack (belt detection, rendering, and dynamic lights work for both)
- Dynamic lights optional LambDynamicLights and/or Sodium Dynamic Lights
- Iris optional shader held-item light mapping when Iris is present
Requirements
- Minecraft 1.21.1
- NeoForge
- At least one belt-slot mod: Curios and/or Accessories
Optional
- LambDynamicLights or Sodium Dynamic Lights glow while the lantern is worn
- Iris shader compatibility
Report bugs
Please use the ImmersiveLanterns-Fix issue tracker for this version only not Toni.
License
Compatibility
Mod Loaders
Game Versions
Recommended Gear
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Screenshots
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