MC Matrix Bridge
ModA forge mod that bridges chat between a Minecraft server and a matrix room.
Type
Mod
Modrinth Downloads
248
Modrinth ID
l1ddICJf
Last Updated
May 31, 2026
Description
Minecraft Matrix Bridge (Forge/NeoForge, Server-Only)
Bridges chat between a Minecraft server and one Matrix room (unencrypted only).
Features
- MC → Matrix: forwards player chat into a Matrix room.
- Matrix → MC: forwards Matrix m.text room messages into Minecraft server chat.
- Server-only: vanilla clients can join without installing anything (no client mod).
- Sync state stored in the world save (prevents replay spam on restart).
- The “Matrix room connected: …” notice is localized server-side based on each player’s reported client language (currently includes en_us and zh_cn).
- If the bot is invited to the configured room but not joined yet, it will auto-accept the invite and join on startup.
Requirements
- Java 17 (Forge 1.18–1.20) or Java 21 (Forge/NeoForge 1.21+)
- Minecraft Forge/NeoForge server matching the versions. I only manually test it in popular minor versions, and hopefully it works in other minor versions.
- 1.18.2
- 1.19.2
- 1.20.1
- 1.21.1
- Matrix room must be unencrypted (no E2EE)
Installation
- Download the jar.
- Drop the jar into your Forge/NeoForge server’s mods/ folder (pick the jar matching your loader + Minecraft major).
- Start the server once to generate config.
Configuration
Edit config/minecraftmatrixbridge.toml:
- matrix.homeserver (required) e.g. https://matrix.example.com
- matrix.roomId (required) room ID !abcdef:example.com or room alias #myroom:example.com (the room should not be encrypted)
- matrix.accessToken (required, or use env variable MATRIX_ACCESS_TOKEN)
Optional:
- bridge.enableMcToMatrix (default true)
- bridge.enableMatrixToMc (default true)
- bridge.announceConnected (default true) announces Matrix room connected: {roomIdOrAlias}
- bridge.enableJoinLeaveToMatrix (default false) sends {player} joined/left the game to Matrix
- bridge.enableServerLifecycleToMatrix (default false) sends Server started/stopping to Matrix
- bridge.mcToMatrixPrefix (default [MC] )
- bridge.matrixToMcPrefix (default [Matrix] )
- bridge.matrixBotPrefix (default !mc) Matrix bot command prefix; messages starting with this prefix are treated as bot commands and are not forwarded to Minecraft chat
- bridge.syncTimeoutMs (default 30000)
- bridge.timelineLimit (default 20)
- bridge.maxQueueSize (default 1000)
- bridge.dedupSize (default 512)
World-save state
Sync state is stored at:
- <world>/data/minecraftmatrixbridge/state.json
Commands
OP-only:
- /matrix status: show bridge status
- /matrix reload: reload bridge config
- /matrix test: send a test message to Matrix
Matrix room bot commands (requires bridge.enableMatrixToMc=true):
- !mc help (or replace !mc with bridge.matrixBotPrefix)
- !mc list (replies with online player names; command messages are not forwarded into Minecraft chat)
AI use declaration
Codex and cursor are used to develop this project.
Acknowledgments
I appreciate the great mod projects (e.g. Matrix Bridge) that have inspired me to create this project.
License
The mod is licensed under the AGPL-3.0 license.
Compatibility
Mod Loaders
Game Versions
Screenshots
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