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Laminar

Mod

A low-overhead Fabric mod that unleashes your idle Integrated GPU to assist the CPU with heavy AI pathfinding, acoustics, and Line-of-Sight.

Type

Mod

Modrinth Downloads

29

Modrinth ID

XiNdHn2z

Last Updated

May 31, 2026

Description

Laminar Engine

Transform your idle Integrated GPU (iGPU) into a dedicated Asynchronous Co-Processor!

Laminar is a cutting-edge, low-overhead optimization suite designed to bridge your CPU and its built-in integrated graphics card (Intel HD Graphics, AMD Radeon) using explicit OpenCL 1.2 pipelines.

By offloading the most crippling CPU-bound tasks in real-time, Laminar ensures your server TPS stays locked at 20.00 while freeing up your main processor to focus purely on delivering maximum FPS.

✨ The Four Pillars of Laminar

🧟 Project "Hive" (GPU Flow Field Pathfinding)

Traditional A* pathfinding destroys server performance when handling hundreds of mobs.

  • Macro-Micro Handoff: The iGPU calculates a global 3D vector field within a 24-block radius (110,592 voxels) and traces a highly optimized path asynchronously. Vanilla physics still handle the "Micro" movements (precise jumping, swimming, and climbing).
  • Acoustic Swarm Alert: Mobs communicate dynamically. If a zombie spots you, it alerts only the mobs within a realistic 12-block auditory radius that share an unoccluded physical path to you.

🔊 Project "Echo" (GPU-Accelerated Acoustics)

Real-time audio occlusion and reverberation without the severe micro-stutters caused by CPU-based raycasting mods.

  • Fibonacci Sphere Raycast: Dispatches 16 parallel rays per active sound directly on the iGPU, simulating wave propagation and room-size reflections.
  • Multiplayer-Safe: Echo performs its own independent, thread-safe voxel scanning on the client-side, completely isolated from server-side calculations.
  • Real-Time Volume Dampening: Automatically overrides the active OpenAL channel gain in real-time as you move behind walls.

👁️ Project "Aura" (GPU Line-of-Sight)

Offloads the extremely heavy, CPU-bound entity hasLineOfSight() checks.

  • Mass Raymarching: Casts parallel rays from mob eye level to player eye level on the iGPU.
  • Shadow Cache Lookups: Stores visibility states in a multi-player safe, nested cache, providing O(1) zero-latency lookups on the main server thread.

🧠 Adaptive Entity AI Throttling (LOD AI)

  • Dynamic 3-Zone LOD: Throttles idle mob brains based on spatial proximity (Zone 1: 20 TPS | Zone 2: 5 TPS | Zone 3: 1.6 TPS).
  • UUID-Staggered Ticking: Tick execution is staggered across frames using each mob's unique UUID, completely flattening CPU usage.

📈 Extreme Stress-Test Benchmarks

Tested on: Intel Core i7-4770K (Haswell @ 4.3 GHz(OC),AVX2), Intel HD 4600 iGPU (OpenCL 1.2), NVIDIA GTX 1050. Scenario: 500 Zombies active, 32 Chunks loaded.

Performance Metric Vanilla Minecraft Laminar + Sodium + Lithium Server Tick Rate 19.35 TPS (Lag) 20.00 TPS (Locked) Median MSPT 31.1 ms 14.7 ms (52% Faster) 95th% MSPT 50.5 ms (Stutter) 32.6 ms (Ultra-Flat) Worst-Case Spike 253 ms 104 ms (Slashed by 60%) CPU Usage 36.12% 21.19% (Highly Efficient)

🔌 Compatibility & Requirements

  • Fabric Loader: v0.19.2+ (Minecraft 26.1.2)
  • Hardware: A dual-GPU setup (CPU + Integrated GPU) or any APU.
  • OpenCL: Your iGPU must support OpenCL 1.2 or higher.
  • Java: Java 25 (GraalVM highly recommended).

🟢 Highly Recommended (Synergy)

Laminar is designed to be the ultimate companion to render-optimizing mods.

  • Works flawlessly with Sodium, Lithium, FerriteCore, and ImmediatelyFast.
  • VulkanMod Compatible: Seamlessly runs alongside Vulkan rendering by bypassing GPU memory conflicts via specialized CPU host-mapped memory handoffs.

🔴 Incompatible

  • CPU-Bound Sound Physics Mods (Sound Physics Remastered, Acoustic Overhaul). Laminar's Project Echo already replaces these with hardware-accelerated equivalents.

❓ FAQ (Frequently Asked Questions)

Q: Will this work on a Dedicated Server (like PebbleHost/Apex)?

A: Most enterprise server CPUs (Xeon/EPYC) do not have an iGPU. Laminar will safely detect this and bypass itself without crashing. Laminar shines best on Single-Player, LAN, or Self-Hosted servers running on standard desktop/laptop processors (Intel Core / AMD Ryzen).

Q: Do I need to configure anything?

A: Laminar works out of the box!.

Q: Can I use this if I only have one GPU (No dedicated graphics card)?

A: Yes! If you are playing purely on an APU (like AMD Ryzen G-series or Intel HD Graphics), Laminar will still utilize OpenCL compute queues to run background tasks asynchronously alongside your OpenGL rendering.

❤️ Support the Project

Laminar is a passion project built to squeeze every last drop of performance out of mid-range hardware. If this mod saved your framerate or your server TPS, consider supporting the development!

Ko-fi

Compatibility

Mod Loaders

Fabric

Game Versions

26.1.2

Screenshots

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External Resources