Modern Dynamics
Modby thetechnici4n
Modern item and fluid pipe mod for NeoForge.
Type
Mod
CurseForge Downloads
15,744,717
CurseForge ID
552758
Modrinth Downloads
165,746
Modrinth ID
fMpvLrnF
Last Updated
Jul 27, 2026
Description
# Modern Dynamics (MD)
_Modern item and fluid pipe mod for NeoForge, inspired by Thermal Dynamics._
**Status**: _Beta, testing appreciated!_ Should be safe to use in worlds, no breaking changes are planned.
If you find any bug or missing feature, please open an issue on GitHub.
Discussion on [the AE2 discord](https://discord.gg/Zd6t9ka7ne).
## Current Features
### Item Transport Pipes

### Fluid Transport Pipes

### Attachments
- Place an **extractor** on an item or fluid pipe to allow it to extract from adjacent inventories.
- Place an **attractor** on an item pipe to allow it to pull from connected inventories. Place an attractor on a fluid pipe to increase the speed at which it pulls fluids from the network.
- Guess what a **filter** does! ;)
- Item pipes will normally prefer the closest inventory. An **inhibitor** increases the length of a connection by 1000 for pathfinding purposes, which makes item pipes avoid that connection if possible.
### Modern Industrialization Cables
When Modern Industrialization is loaded, the following energy cables are available: LV, MV, HV, HV and Superconductor cables. They transmit EU, similarly to cables from Modern Industrialization... they just look cooler! ;)

### Machine Extender
The Machine Extender can be placed on top of a machine to "extend" it, giving more space for pipes to connect. Machine Extenders can be stacked.
_Here is an example with a Modern Industrialization Chemical Reactor:_

### Wrench
There is a **wrench** to configure the pipes, and the pipes are compatible with any standard Forge wrench (using the `c:tools/wrench` tag).
## Further questions
### Why did you make yet another pipe mod?
* We believe a lot of people are interested in a Thermal Dynamics-like pipe mod.
* I (Technici4n) have written instantaneous pipes for Modern Industrialization, and I want to try doing non-instantaneous pipes now.
It's a lot more complex, which makes it fun.
### Port to NeoForge?
Done ;)
## License
### Code
Lesser General Public License v3.
### Art and Sound Assets
[© 2012-2017 Cult of the Full Hub / Team CoFH / CoFH](https://github.com/CoFH/ThermalDynamics)
Art and sound assets are released under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International ([CC BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/))
Compatibility
Mod Loaders
Fabric
Neoforge
Game Versions
1.18.2
1.19
1.19.1
1.19.2
1.20.1
1.20.4
1.21
1.21.1
26.1-snapshot-1
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