Dungeons Essence
ModContent of Minecraft Dungeons in a new Minecraft Vanilla experience.
Type
Mod
Modrinth Downloads
69
Modrinth ID
WhiuVMj8
Last Updated
Apr 13, 2026
Description
- Attack Damage / Ranged Damage: Shows your exact damage output. The HUD dynamically swaps between melee and ranged damage depending on the weapon in your main hand.
- Attack Speed: Indicates how fast you can swing your melee weapons.
- Draft Speed: A custom multiplier for Ranged Weapons. It dictates how fast you can draw a bow or load a crossbow. For example, a 2.0x Draft Speed means you charge your weapon twice as fast. (Highly synergistic with the Accelerate enchantment!)
- Armor: Reduces incoming physical damage. The HUD now calculates and displays the exact percentage (%) of physical damage you mitigate based on our custom RPG armor formula.
- Magic Resistance: A brand-new defensive layer! Reduces incoming magical damage (e.g., Evoker fangs, Witch potions, Harming arrows, and magic weapons). Just like Armor, it displays the exact percentage of magic damage mitigated.
- Lethality (Physical): Flat physical armor negation. It directly subtracts a fixed amount of Armor from your target before calculating your physical damage. Excellent for bursting down lightly armored targets.
- Armor Penetration: Percentage-based physical armor negation. It ignores a specific % of the target's total Armor. The absolute best stat for shredding heavily armored bosses!
- Magic Lethality: Flat magic resistance negation. Subtracts a fixed amount of Magic Resistance from your target, allowing your magic attacks to hit harder.
- Magic Penetration: Percentage-based magic resistance negation. It ignores a specific % of the target's total Magic Resistance, making it essential against magically fortified enemies.
- Critical Chance: The percentage probability that your attacks (both melee and ranged) will land a devastating Critical Strike.
- Critical Damage: The damage multiplier applied when you successfully land a crit. For instance, a 1.5x multiplier means your critical strikes deal 50% bonus damage.
- Additional magic damage on-hit: Deals a fixed amount of extra magical damage with every successful strike. This damage is mitigated by the target's Magic Resistance.
- Additional true damage on-hit: Deals a fixed amount of pure, unmitigated damage with every strike. True damage completely bypasses all Armor and Magic Resistance.
- Additional Health Regeneration: Grants passive health recovery over time, accurately measured and displayed in HP per second.
- Heal and shields power: Amplifies your survivability by increasing the effectiveness of all incoming healing and applied shields by a specific percentage.
- Omnivamp: The ultimate life-steal stat. It heals you for a percentage of all damage you deal to enemies, keeping you alive in the heat of battle!
- Ambush: Deals massive extra damage when attacking unaware enemies while invisible.
- Bane of Illagers: Deals significant bonus damage against all types of Illagers.
- Chains: Attacks have a chance to chain nearby enemies together, heavily slowing them down.
- Committed: Deals bonus damage against enemies that are already wounded.
- Critical Hit: Grants a chance to inflict massive critical damage on every hit.
- Dual Wielding: Boosts your attack damage when holding a matching synergistic weapon in your offhand.
- Echo: Attacks have a chance to instantly trigger a second, follow-up strike.
- Exploding: Defeated enemies explode, dealing damage to other nearby mobs.
- Freezing: Chills enemies on hit, slowing their movement and attack speed for a few seconds.
- Gravity: Creates a gravitational pull that drags nearby enemies toward the impact point of your attack.
- Mechanized: Hold right-click to unleash a rapid flurry of attacks until the weapon overheats.
- Poison Cloud: Attacks have a chance to conjure a lingering poison cloud that damages enemies over time.
- Rapier Flurry: Unleashes a rapid flurry of consecutive strikes when using rapiers.
- Shared Pain: When you defeat an enemy, any excess overkill damage is shared among other nearby enemies.
- Shattering Impact: Your strikes shatter the ground, dealing a portion of your attack damage to all nearby enemies.
- Shockwave: The final combo strike unleashes a forward shockwave that damages enemies in a straight line.
- Stunning: Attacks have a chance to temporarily stun enemies, leaving them unable to move or attack.
- Swirling: The final combo strike unleashes a swirling slash that damages all enemies around you.
- Thundering: Attacks have a chance to summon a lightning bolt that damages the target and nearby enemies.
- Void Strike: Applies a Void mark. The longer you wait before striking again, the more bonus damage your next attack deals.
- Weakening: Your attacks weaken the target and nearby enemies, reducing the damage they deal.
- Wide Sweep: Your attacks sweep through a much larger area, damaging more enemies at once.
- Accelerate: Increases fire rate for each consecutive shot. Resets if you stop firing for a second.
- Automatic: Automatically and continuously fires arrows at a high fire rate while holding down the use button.
- Bonus Shot: Fires an additional, weaker arrow at a secondary nearby target.
- Bubble Burst: Traps the hit enemy inside a floating water bubble. The bubble bursts if they take damage.
- Chain Reaction: Arrows have a chance to split into five additional arrows in all directions upon impact.
- Crossbow Burst: Fires a rapid burst of multiple arrows in a single shot.
- Exploding Arrow: Arrows violently explode upon impact, dealing area-of-effect damage.
- Growing: Arrows grow in size and deal increased damage the longer they remain in the air.
- Harped: Fires a wide, fan-shaped spread of additional arrows with each shot.
- Harpooned: Arrows ignore water resistance, traveling at full speed while submerged.
- Hunter's Promise: Marks the target, forcing your tamed pets to focus their attacks on them.
- Poison Trail: Fired arrows leave a trail of poison clouds behind them.
- Ratchet Fire: Fires a devastating burst of arrows, but requires a cooldown period to recharge.
- Reliable Ricochet: Fully charged arrows are guaranteed to bounce between multiple nearby enemies.
- Ricochet: Arrows have a chance to bounce off the initial target and strike another nearby enemy.
- Roll Charge: When you perform a roll, your next ranged attack within the timing window will automatically be fully charged.
- Shadow Barb: Allows you to fire a few shots without breaking Shadow Form, perfect for stealthy attacks.
- Shadow Shot: Defeating an enemy grants a chance to briefly enter Shadow Form (Invisibility).
- Supercharge: Fully charged shots deal significantly more damage and travel with enough force to knock enemies back.
- Tempo Theft: Steals a portion of a mob's movement speed and gives it to you for a few seconds.
- Wild Rage: Hits have a chance to enrage the target, forcing it to attack other nearby monsters instead of you.
- Wind Pull: Arrows create a wind vortex on impact, pulling hit enemies toward the shooter.
- Absorption: Absorbs incoming damage and unleashes it as extra damage on your next attack.
- Busy Bee: Defeating an enemy has a chance to summon a friendly bee to fight for you.
- Dynamo: Moving builds up energy, adding bonus damage to your next attack for every block traveled.
- Enigma Resonator: Grants a chance to deal double damage, with the odds increasing based on the number of souls you hold.
- Prospector: Greatly increases the chance to find Emeralds dropped by defeated enemies.
- Radiance: Hits have a chance to spawn a radiant aura that instantly heals you and nearby allies.
- Rampaging: Defeating an enemy has a chance to trigger a rampage, temporarily boosting your attack speed.
- Rushdown: Grants a temporary burst of movement speed after defeating an enemy.
- Soul Siphon: Hits have a chance to instantly grant you multiple extra souls.
🎮 Inspired by Minecraft Dungeons: Designs and concepts are inspired by Minecraft Dungeons by Mojang Studios. This is a fan project and is not official. I am not associated with or endorsed by Mojang Studios.
⚖️ Assets Usage: All content was created from scratch using official game content strictly as a reference. You are not allowed to use the Models, Textures, or Source Code to include them in another mod. If you wish to use them for your own public mod, please reach out and ask for permission on my Discord: Contact Me Here.
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