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Palette Lib

Mod

by MinoBanana

Particle & Visual Effect Library Run Through Commands

Type

Mod

CurseForge Downloads

129,595

CurseForge ID

986014

Last Updated

Aug 15, 2026

Description

THIS MOD IS REQUIRED FOR THOSE USING PARTICLES PLUS PLUGIN IN MCREATOR

 

Particle Presets adds a few new commands that allow creators to make more in depth and interesting shapes or designs out of their particles. The new commands & presets include: 

 

Presets

  1. flame_ring
  2. flame_spiral
  3. flame_cylinder
  4. flame_sphere
  5. flame_expansion
  6. flame_beam
  7. ice_ring
  8. ice_spiral
  9. ice_cylinder
  10. ice_sphere
  11. Iice_expansion
  12. ice_beam
  13. light_ring
  14. light_spiral
  15. light_cylinder
  16. light_sphere
  17. light_expansion
  18. light_beam
  19. dark_ring
  20. dark_spiral
  21. dark_cylinder
  22. dark_sphere
  23. dark_expansion
  24. dark_beam

 

Circle Commands Only:

  1. small_ritual_circle
  2. large_ritual_circle

 

Rotating Particle Trails:

  1. flame_circle
  2. angled_flame_circle
  3. ice_circle
  4. angled_ice_circle
  5. light_circle
  6. angled_light_circle
  7. dark_circle
  8. angled_dark_circle

 

VFX:

  1. Quake

 

HUD Effects:

  1. Screen Shake

 

 

  • particlesetrel {particle_preset} {seconds}

Spawns the particle preset relative to the entity for a given amount of seconds

 

  • particlesetcord {particle_preset} {x-coordinate} {y-coordinate} {z-coordinate}

Spawns the particle preset relative to the world at the given coordinates for one tick

 

  • particlecircle {seconds}

Spawns the presets under "Circle Commands Only" for a given number of seconds, relative to the world

 

  • particleset

Behaves similarly to particlesetrel except specific presets will not be relative to the player, and no time argument is passed

 

  • quakerel

Shake the ground relative to the players location

 

  • quakecord {x-coordinate} {y-coordinate} {z-coordinate}

Shake the ground at the given coordinate location

 

  • shockarea {x-offset} {z-offsest}

Shake a sepcific block relative to the command executers position

 

  • shockareaex {x-offset} {z-offsest}

Shake a sepcific block relative to the command executers position, but for a slightly longer time

 

  • rtrail {rotating_trail_preset} {seconds}

Spawns the rotating particle trail relative to the entity for a given amount of seconds

 

  • artrail {rotating_trail_preset}

Spawns the rotating particle trail relative to the entity

 

 

 

 

More Presets, Designs, and Configurability to Come in Future Updates + Abilitiy to Upload Cusotm Presets Coming Soon

 

If You Would Like To Make Your Own Presets You Can Use the Following Software:

1) Particle Converter

2) Particle Plots

 

 

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External Resources