Styled Chat [Unofficial NeoForge]
Modby LostPattern
Style your chat as you want! (Server side, Unofficial NeoForge)
Type
Mod
CurseForge Downloads
8,329
CurseForge ID
1117967
Last Updated
Jul 30, 2026
Description
UNOFFICIAL NEOFORGE PORT
This is unofficial neoforge port of Styled Chat mod by Patbox. Do not report any issues to Patbox, their discord or github.
You can find official/fabric version here https://www.curseforge.com/minecraft/mc-mods/styled-chat

Styled Chat
It's a simple mod that allows server owners to change how their chat looks!
It adds support for modern chat formatting supported by Minecraft, but ignored by many chat mods/plugins.
It's also compatible with any mods using Placeholder API.
It also supports changing style per player with permissions (supports LuckPerms and PlayerRoles)

Commands (and permissions):
- /styledchat - Main command (styledchat.main, available by default)
- /styledchat reload - Reloads configuration and styles (requires styledchat.reload)
- /styledchat set <player> <type> <value> - Changes personal <player>'s style of <type> to <value> (requires styledchat.set)
- /styledchat get <player> <type> - Sends <player>'s style of <type> (requires styledchat.get)
- /styledchat clear <player> <type> - Clears <player>'s style of <type> (requires styledchat.clear)
Configuration:
You can find config file in ./config/styled-chat.json. Formatting uses Simplified Text Format. It supports usage of placeholders from Placeholder API. Additionally, every message type has few own local variables.
{ "CONFIG_VERSION_DONT_TOUCH_THIS": 3, "_comment": "Before changing anything, see " rel="noopener nofollow" target="_blank">https://github.com/Patbox/StyledChat#configuration", "text_formatting": { // Enables parsing of links in chat "parse_links": true, // Enables markdown "markdown": true, // Enables support for legacy (&x) codes in chat (only when typed by player) "legacy_formatting": false, // Enables formatting from other mods (might break StyledChat one, if mod implements it incorrectly) "formatting_from_other_mods": false }, "chat_preview": { // Sends full message (entire formatting surrounding it) in chat preview "send_full_message": false, // Require chat preview for formatting, disabling it otherwise "require_for_formatting": false }, "auto_completion": { // Enables autocompletion for tags (for example <red>, <rainbow>) "tags": false, // Enables autocompletion for tag aliases (for example <c>, <rb>) "tag_aliases": false, // Enables autocompletion for emoticons (for example :pos:, :item:) "emoticons": false }, // Default style settings "default": { // Display name (local variables: ${default}, ${name}) "display_name": "${default}", // Style of messages "message_formats": { // Chat message style (local variables: ${player}, ${message}) "chat": "<${player}> ${message}", // Join message (local variables: ${player}) "joined_the_game": "<yellow><lang:multiplayer.player.joined:'${player}'></yellow>", // Join message after name change (local variables: ${player}, ${old_name}) "joined_after_name_change": "<yellow><lang:multiplayer.player.joined.renamed:'${player}':'${old_name}'></yellow>", // Join message for players joining for first time (local variables: ${player}) "joined_for_first_time": "<yellow><lang:multiplayer.player.joined:'${player}'></yellow>", // Player leaving server (local variables: ${player}) "left_game": "<yellow><lang:multiplayer.player.left:'${player}'></yellow>", // Player death message (local variables: ${player}, ${default_message}) "base_death": "${default_message}", // Finishing advancement task (local variables: ${player}, ${advancement}) "advancement_task": "<lang:chat.type.advancement.task:'${player}':'${advancement}'>", // Finishing advancement challenge (local variables: ${player}, ${advancement}) "advancement_challenge": "<lang:chat.type.advancement.challenge:'${player}':'${advancement}'>", // Finishing advancement goal (local variables: ${player}, ${advancement}) "advancement_goal": "<lang:chat.type.advancement.goal:'${player}':'${advancement}'>", // Team message, visible to player sending it (local variables: ${team}, ${displayName}, ${message}) "sent_team_chat": "<lang:'chat.type.team.sent':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>", // Team message, visible to other team members (local variables: ${team}, ${displayName}, ${message}) "received_team_chat": "<lang:'chat.type.team.text':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>", // Private message, visible to player sending (local variables: ${receiver}, ${sender}, ${message}) "sent_private_message": "<gray><italic><lang:commands.message.display.outgoing:'${receiver}':'${message}'>", // Private message, visible to others (local variables: ${receiver}, ${sender}, ${message}) "received_private_message": "<gray><italic><lang:commands.message.display.incoming:'${sender}':'${message}'>", // Output of /say command (local variables: ${player}, ${message}) "say_command": "[${player}] ${message}", // Output of /me command (local variables: ${player}, ${message}) "me_command": "<lang:'chat.type.emote':'${player}':'${message}'>", // Death message send when player's pet dies (local variables: ${default_message}, ${pet}) "pet_death": "${default_message}" }, // Style of link (local variables: ${link}, ${url}) "link_style": "<underline><c:#7878ff>${link}", // Style of spoilers (local variables: ${spoiler}) "spoiler_style": "<gray>${spoiler}", // Spoiler symbol used in spoiler style "spoiler_symbol": "▌", // Formatting accessible to players "formatting": { // "formatting tag": true/false "dark_red": true, "green": true, "underline": true, "dark_green": true, "black": true, "yellow": true, "bold": true, "italic": true, "dark_blue": true, "dark_purple": true, "gold": true, "red": true, "aqua": true, "gray": true, "light_purple": true, "blue": true, "white": true, "dark_aqua": true, "dark_gray": true, "spoiler": true, "strikethrough": true }, // List of emoticons accessible to players (:name: in chat). Supports placeholders "emoticons": { // "name": "value" "potion": "🧪", "item": "[%player:equipment_slot mainhand%]", "trident": "🔱", "rod": "🎣", "shrug": "¯\\_(ツ)_/¯", "bow": "🏹", "bell": "🔔", "heart": "❤", "bucket": "🪣", "sword": "🗡", "shears": "✂", "pos": "%player:pos_x% %player:pos_y% %player:pos_z%", "fire": "🔥", "table": "(╯°□°)╯︵ ┻━┻", // Since 2.2.1+1.20.1 you can also import from files, using this syntax. "$emojibase:builtin:joypixels": "${emoji}", // value is the same as in others, just ${emoji} is replaced with read emojis (so you can apply fonts for example) // Format looks like this $TYPE:SOURCE:PATH // TYPE is "emojibase" for Emojibase.dev shorthand, "cldr" for Unicode cldr-json annotation // or "default" for same style as this file (excluding imports) // SOURCE points what type of storage it is, where PATH targets the file // "builtin" loads it from json bundled with mod ("joypixels" or "emojibase") // "from_file" loads it from file relative to config dir (for example "emoji.json" points to "[SERVER]/config/emoji.json) } }, // List of styles with some requirements, applied from top do bottom "styles": [ { // A requirement of style to apply to player "require": { "type": "...", // See information about these here: https://github.com/Patbox/PredicateAPI/blob/master/BUILTIN.md }, /* Rest is the same as in "default" field, except all fields are fully optional */ } ] }In chat formatting
If player has a required permissions (styledchat.format.[tag_name], where [tagname] is Text Parser tag), then they can use Simplified Text tags from within their chat. Additionally, you can enable markdown and legacy (&X) formatting in the config
Example config
{ "CONFIG_VERSION_DONT_TOUCH_THIS": 3, "_comment": "Before changing anything, see " rel="noopener nofollow" target="_blank">https://github.com/Patbox/StyledChat#configuration", "text_formatting": { "legacy_formatting": true, "parse_links": true, "markdown": true, "formatting_from_other_mods": true }, "chat_preview": { "send_full_message": false, "require_for_formatting": false }, "auto_completion": { "tags": false, "tag_aliases": false, "emoticons": true }, "default": { "display_name": "${vanillaDisplayName}", "message_formats": { "chat": "${player} <dark_gray>»</dark_gray> ${message}", "joined_the_game": "<gray>✚</gray> <color:#85ff8f><lang:multiplayer.player.joined:'${player}'>", "joined_after_name_change": "<gray>✚</gray> <color:#85ff8f><lang:multiplayer.player.joined.renamed:'${player}':'${old_name}'>", "joined_for_first_time": "<yellow><lang:multiplayer.player.joined:'${player}'></yellow>", "left_game": "<gray>☁</gray> <color:#ff8585><lang:multiplayer.player.left:'${player}'>", "base_death": "<gray>☠</gray> <color:#d1d1d1>${default_message}", "advancement_task": "<lang:chat.type.advancement.task:'${player}':'${advancement}'>", "advancement_challenge": "<lang:chat.type.advancement.challenge:'${player}':'${advancement}'>", "advancement_goal": "<lang:chat.type.advancement.goal:'${player}':'${advancement}'>", "sent_team_chat": "<lang:'chat.type.team.sent':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>", "received_team_chat": "<lang:'chat.type.team.text':'<hover\\:\\'<lang\\:chat.type.team.hover>\\'><suggest_command\\:\\'/teammsg \\'>${team}':'${displayName}':'${message}'>", "sent_private_message": "<gray>[<green>PM</green> → ${receiver}] <dark_gray>»<reset> ${message}", "received_private_message": "<gray>[<green>PM</green> ← ${sender}] <dark_gray>»<reset> ${message}", "say_command": "<red>[${player}] ${message}", "me_command": "<green>* ${player} ${message}", "pet_death": "Oh no! ${default_message}" }, "link_style": "<underline><blue>${link}", "spoiler_style": "<dark_gray>${spoiler}", "spoiler_symbol": "▌", "formatting": { "dark_red": true, "underline": true, "yellow": true, "italic": true, "dark_blue": true, "dark_purple": true, "gold": true, "red": true, "aqua": true, "gray": true, "light_purple": true, "white": true, "pos": true, "dark_gray": true, "spoiler": true, "strikethrough": true, "st": true, "b": true, "item": true, "green": true, "dark_green": true, "black": true, "i": true, "bold": true, "blue": true, "dark_aqua": true }, "emoticons": { "$emojibase:builtin:joypixels": "${emoji}", "potion": "🧪", "trident": "🔱", "rod": "🎣", "shrug": "¯\\_(ツ)_/¯", "bow": "🏹", "bell": "<yellow>🔔", "heart": "<red>❤", "bucket": "🪣", "sword": "🗡", "shears": "✂", "fire": "🔥", "table": "<rb>(╯°□°)╯︵ ┻━┻" } }, "styles": [ { "require": { "type": "permission", "permission": "group.admin", "operator": 4 }, "display_name": "<dark_gray>[<red>Admin</red>]</dark_gray> <c:#ffe8a3>${vanillaDisplayName}</c>", "message_formats": { "chat": "${player} <dark_gray>»</dark_gray> <orange>${message}", "base_death": "" }, "formatting": {}, "emoticons": {} }, { "require": { "type": "permission", "permission": "group.default" }, "display_name": "<dark_gray>[<aqua>Player</aqua>]</dark_gray> <dark_aqua>${vanillaDisplayName}</dark_aqua>", "message_formats": {}, "formatting": {}, "emoticons": {} }, { "require": { "type": "permission", "permission": "group.vip", "operator": 3 }, "message_formats": {}, "formatting": {}, "emoticons": { "potato": "<rb>Potato" } } ] }Recommended Gear
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