Crafting Prerequisites
Modby Noah6116
Crafting Prerequisites is a utility mod that allows you to gate crafting recipes by requiring players to possess a specified item in their inventory.
Type
Mod
CurseForge Downloads
1,897
CurseForge ID
1380141
Last Updated
Jul 30, 2026
Description
Crafting Prerequisites is a utility mod that allows you to gate crafting recipes by requiring players to possess a specified item in their inventory.
This prerequisite item is not consumed on craft, acting as a key or a proof of progression rather than an ingredient. All rules are managed through a single JSON file in the /config/ folder, giving modpack creators and server admins a straightforward way to control crafting progression.
✨New in Version 1.3.0: Now with JEI & EMI Support!
Instantly see which recipes have prerequisites directly in your favorite recipe viewer's interface. An icon of the required item will appear on the recipe, and a detailed tooltip will show you the exact requirements and your current progress, so you'll always know what you need to craft.
Note: You must enable show-recipe-decorators: true in EMI's config file (config/emi.css) for the icons to appear. This is a requirement of EMI's API.
Support for REI is planned for a future update. Stay tuned!
JEI Screenshot

EMI Screenshot

Key Features
- Non-Consumable Requirement: The prerequisite item is only checked for, not consumed. It remains in the player's inventory after a successful craft.
- JSON-Based Configuration: Easily add or modify rules by editing the crafting_prerequisites.json file.
- Specify Item & Count: Define the required item's ID and the minimum quantity the player must have.
- Custom In-Game Messages: Set custom notification messages to inform players why a craft has failed.
- Server-Side Logic: The mod's core functionality runs on the server, making it optional for clients.
Use Cases
- Force players to craft a storage block of a material before they can craft tools from it.
- Gate recipes behind unique items, such as boss drops or quest rewards.
- Lock recipes for a certain mod or tier until the player has acquired a key item from a previous stage.
Configuration Example (/config/crafting_prerequisites.json)
[ { "output": "minecraft:diamond_pickaxe", "required_item": "minecraft:diamond_block", "count": 1, "message": "You must craft a Diamond Block first." } ]This mod is ideal for controlling game progression and creating custom crafting sequences in your modpack.
Recommended Gear
AffiliateHardware and extras that pair well with this mod.
As an Amazon Associate I earn from qualifying purchases.
Similar Mods
Item Stat Tracker
Track usage stats on all of your gear!
Carpet Trapdoors [Fabric]
Simple mod that disguises iron/wood trapdoors as carpets.
Creeper Nuggets
A dangerous food item.
StackPlus
This MOD increases the maximum stack size of items from 64 to 99.
Daily Boss x Annoying Villagers
Compatibility between Daily Boss and AnnoyingVillagers.
Glowtone: Shaderless Shaders
Resource-pack driven block and item emissives, provides a simple way to make your own!