Dynamic Lights
Modby atomicstrykergrumpy
portable and moving lightsources
Type
Mod
CurseForge Downloads
28,442,801
CurseForge ID
227874
Modrinth Downloads
7,383,021
Modrinth ID
7YjclEGc
Last Updated
Sep 10, 2026
Description
Tschipcraft's
Dynamic Lights
[-> For details, check this wiki page](https://github.com/Tschipcraft/dynamiclights/wiki/Tschipcraft%27s-Dynamic-Lights-vs.-LambDynamicLights-%26-others).| ## 💡 Features This data pack/mod brings dynamic lighting to Minecraft without any client-side requirements. Supported entities and items (like torches, glowstone, or enchanted gear), held or worn by players, mobs, or placed in item frames, will emit light using the [light block](https://minecraft.wiki/w/Light_(block)) added in Snapshot 21w13a. * [**50+ supported vanilla items**](https://github.com/Tschipcraft/dynamiclights/wiki/Supported-Items) out of the box * **Multiple light levels**: 3, 6, 9, 12, and 15 * **Water-sensitive behavior** with sounds for some items * **Enchanted items** glow by default (light level 6), with special cases for Fire Aspect, Riptide, Channeling (light level 9) * **Amethyst-trimmed armor** emits light * **Mobs, falling blocks, and display entities** can emit light if carrying a supported item * ~~**Curios API support** for modded inventory slots~~ See issue [#76](https://github.com/Tschipcraft/dynamiclights/issues/76) Since this project is completely server-side, players joining a server with Dynamic Lights installed will not need to install anything on their end for it to work! However, you can still use the mod version on the client for single-player worlds only. Joining a server that does not have Dynamic Lights installed will have no effect. -> For a complete list of supported items & entities, and available settings, take a look at the
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