Modscraper Modscraper Minecraft
Savaru's Dungeonology logo

Savaru's Dungeonology

Mod

by RowLan_232oO

A Savaru roguelike dungeon system with level-gated entries, difficulty tiers, dungeon objectives, rule-card buffs, party runs, external dungeon integration, and Affixology-linked rewards.

Type

Mod

CurseForge Downloads

611

CurseForge ID

1549570

Last Updated

Aug 15, 2026

Description

Savaru Dungeonology

Savaru Dungeonology adds a roguelike dungeon-run system built around the Savaru progression mods. Players unlock dungeon access through Worldology and Growthology, spend Entry Tickets to enter, choose a difficulty, pick a combat rule, then clear objectives for scalable rewards.

image

Core Gameplay

Enter dungeons through the Dungeonology menu or supported dungeon portals, then take on structured runs with objective tracking and reward settlement.

image

Runs can include enemy clears, boss kills, timed challenges, or loot collection. After completion, players receive rewards and can return through a portal or post-clear prompt.

image

image

Difficulty Tiers

image

  • Easy: low-cost entry and early dungeon rewards
  • Normal: stronger enemies and better reward scaling
  • Hard: higher pressure with stronger equipment rewards
  • Boss: the highest-risk tier with the best reward range

Higher difficulties require more Entry Tickets and reward more equipment.

Savaru System Integration

Dungeonology connects with:

  • Worldology for unlock requirements and dungeon level scaling
  • Growthology for progression experience
  • Affixology for equipment rewards and rarity progression

image

This makes dungeon runs part of the broader Savaru progression loop instead of a separate side activity.

Dungeon Support

The mod includes its own custom Savaru dungeon content and can also connect with compatible non-overworld dungeon mods such as DungeonZ and Minecells.

image

image

Supported external portals can be redirected into Dungeonology’s entry flow, letting those areas use Savaru difficulty, objectives, HUD tracking, and rewards.

Run Features

  • Entry Ticket system
  • Easy, Normal, Hard, and Boss difficulties
  • Rule-card buff selection before combat
  • Movable dungeon objective HUD
  • Party entry support
  • Reward preview and settlement UI
  • Return portal after dungeon completion
  • Configurable ticket drop rate
  • Optional external portal override
  • Advancements for dungeon progression

Goal

Dungeonology is designed to turn dungeon exploration into a repeatable progression activity: choose a target, enter with risk, survive the rules, complete the objective, and earn better Savaru rewards.

Recommended Gear

Affiliate

Hardware and extras that pair well with this mod.

As an Amazon Associate I earn from qualifying purchases.

Screenshots

Similar Mods

Included in Modpacks (1)

External Resources