Mobs no render
Modby quentin4532
skip render of entities if they are out of range in X Y Z in function of the player coords to have more fps (configurable via config file)
Type
Mod
CurseForge Downloads
5,714
CurseForge ID
852182
Last Updated
Aug 15, 2026
Description
mobsnorender
skip render of entities if they are out of range in X Y Z in function of the player coords to have more fps (configurable via config file)
motivation
Have more performance in my 1.7.10 modpacks
todo
dynamically change X Y Z coord if alot of mobs are rendered
add a config to completly disabling entities rendering
add togglable via keybind
fix tile entity renderer canceller doesn't work
Links to descriptions of my projects.
Discord
Add me on discord : I'm A Cat[FR]#7202
Discord server : https://discord.gg/ZnmHKJzKkZ
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Screenshots
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